diff --git a/src/mars_patcher/auto_generated_types.py b/src/mars_patcher/auto_generated_types.py index ee2de07..52fe684 100644 --- a/src/mars_patcher/auto_generated_types.py +++ b/src/mars_patcher/auto_generated_types.py @@ -267,10 +267,10 @@ class MarsschemaStartinglocation(typ.TypedDict): """The room ID of the starting location.""" BlockX: Typeu8 - """The X-coordinate in the room where the player should spawn.""" + """The X-coordinate in the room where the player should spawn. If the room contains a save station, then this value will not be taken into consideration.""" BlockY: Typeu8 - """The Y-coordinate in the room where the player should spawn.""" + """The Y-coordinate in the room where the player should spawn. If the room contains a save station, then this value will not be taken into consideration.""" MarsschemaStartingitemsSecuritylevelsItem = typ.Literal[ diff --git a/src/mars_patcher/data/schema.json b/src/mars_patcher/data/schema.json index ec17585..cd20c78 100644 --- a/src/mars_patcher/data/schema.json +++ b/src/mars_patcher/data/schema.json @@ -108,11 +108,11 @@ }, "BlockX": { "$ref": "#/$defs/TypeU8", - "description": "The X-coordinate in the room where the player should spawn." + "description": "The X-coordinate in the room where the player should spawn. If the room contains a save station, then this value will not be taken into consideration." }, "BlockY": { "$ref": "#/$defs/TypeU8", - "description": "The Y-coordinate in the room where the player should spawn." + "description": "The Y-coordinate in the room where the player should spawn. If the room contains a save station, then this value will not be taken into consideration." } }, "required": [