diff --git a/CHANGELOG.md b/CHANGELOG.md index 77724e5..6581c63 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,11 @@ - Changed: The hatch graphics have been changed to be more accessible to color blind people. - Fixed: HUD no longer occassionally disappears after saving the animals. +### Room Adjustments + +#### Sector 2 +- Fixed: The door in Cathedral that leads to Cathedral Save Access accidentally having the wrong door type. + ## 0.11.0 - 2026-01-17 - Fixed: Adjusted stop-enemy clipdata in Main Deck Operations Deck (S0-0D) to prevent a visual glitch when destroying the maintenance hallway cover. - Removed: The optimization compilation flag was removed and is now always forced. diff --git a/src/nonlinear/room-edits/sector-2/room-0D-2E.s b/src/nonlinear/room-edits/sector-2/room-0D-2E.s index 1ab733f..aaaf8fe 100644 --- a/src/nonlinear/room-edits/sector-2/room-0D-2E.s +++ b/src/nonlinear/room-edits/sector-2/room-0D-2E.s @@ -111,7 +111,12 @@ .db DoorType_LockableHatch .endarea -.org Sector2Doors + 6Eh * DoorEntry_Size + DoorEntry_Type +.org Sector2Doors + 1Dh * DoorEntry_Size + DoorEntry_Type +.area 1 + .db DoorType_OpenHatch +.endarea + +.org Sector2Doors + 69h * DoorEntry_Size + DoorEntry_Type .area 1 .db DoorType_OpenHatch .endarea