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Wishlist: track how much time is spent in multiple parts of the map #384

@Miepee

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@Miepee

Similar to map rando, itd be nice if at the end we could present to the user how much time was spent in each sector + pause menu
The main difficulty would come from being able to track the time "accurately". E.g make sure it doesnt all completely reset away on warp to start / death / game reset.
I'm not sure how to handle that, maybe we can just update the time of the save in the background every few minutes or something? (along of course with saving it on manual saves too)

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    wishlistThings that we eventually would like to do, but not in the foreseeable future.

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