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Implementing custom doors #379
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wishlistThings that we eventually would like to do, but not in the foreseeable future.Things that we eventually would like to do, but not in the foreseeable future.
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Right now mostly a wishlist and will basically only be done after decomp.
Current implementation idea:
- Have space in common bg graphics for 6 doors that will be dynamically loaded at room load for the different doors that exist in the room.
- Rework the graphics/palette for the permanently locked hatch:

There are quite a few unused colors on there that we could make use of to make doors easier to distinguish from each other and some that are very similar to each other.
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wishlistThings that we eventually would like to do, but not in the foreseeable future.Things that we eventually would like to do, but not in the foreseeable future.