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update readme
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README.md

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@@ -18,6 +18,9 @@ The functionality is split into a bunch of classes. Generally 1 class per file (
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- `CodeEditor` represents basically the left side of the gui (where you type code and press shift + enter to run it)
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- `CommandInterpretter` represents the thing that executes code typed in the CodeEditor (and also draws visual representations on a tkinter canvas). Basically the right side of the screen.
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- `Completions` is an autocomplete widget (a widget is a tkinter GUI element)
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- `Help` is a widget that displays a quick reference and examples (toggled by pressing f1)
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- `QuickReference` is a widget that displays the quick reference
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- `Examples` is a widget that displays example code
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- `config.py` doesn't have a class, but contains program-wide (not just module-wide) globals
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- `Gui` represents the GUI as a whole (the code editor and the command interpretter)
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- `MathObject` is the base class of all things you can create (Vectors, Points, Polygons, matrices, etc)

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