# All Registries * Class Parameters to all subItems/Blocks ## Entity * SpawnEgg ## Item * Datagen * Parent ### Ore * Ingot * Helmet * Chestplate * Leggings * Boots * Armor (Includes all four above) * Pickaxe * Axe * Shovel * Hoe * Sword * Toolset (Includes all 5 above) ## Block * Datagen * Parent * Slab * Stair * Wall * Door * Trapdoor * Fence * FenceGate * Button * PressurePlate * AllTypes(Adds all the above, Slab/PressurePlate) ### Wood * Stripped * Sapling * Leaves * Tree (Oak Like Tree Feature) (Make sure Sapling and Leaves exist)