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Token_function.h
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66 lines (39 loc) · 1.21 KB
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#include <iostream>
#include <stdio.h>
#include <ctype.h>
using namespace std;
#include "stack.h"
#include"token.h"
#include "statetable.h"
bool IsSuccess(STable table, int row);
Token Process(Table table,string t,int& pos,int state,STable success,string type);
string createToken(STable table, Stack<Pos*> token,int& pos);
string createToken(STable table, Stack<Pos*> token,int& pos){
string s;
while (!token.empty() && !IsSuccess(table,token.top()->getRow())){
pos=token.pop()->getPos();
}
if (!token.empty())
s.append(token.pop()->getToken());
while (!token.empty()){
token.pop();
}
return s;
}
Token Process(Table table,string t,int& pos,int state,STable success,string type){
Pos* item;
Stack<Pos*> token;
string s;
while(state!=-1){
state=table[state][t[pos]];
s.push_back(tolower(t[pos]));
item=new Pos(state,s,pos);
token.push(item);
pos++;
}
Token temp(createToken(success,token,pos),type);
return temp;
}
bool IsSuccess(STable table,int row){
return table[row];
}