diff --git a/ColorSwitch/src/gameplay/User.java b/ColorSwitch/src/gameplay/User.java index ecff353..e80c417 100644 --- a/ColorSwitch/src/gameplay/User.java +++ b/ColorSwitch/src/gameplay/User.java @@ -1,56 +1,36 @@ package gameplay; -import java.io.BufferedOutputStream; -import java.io.FileOutputStream; -import java.io.IOException; -import java.io.ObjectInputStream; -import java.io.ObjectOutputStream; -import java.io.Serializable; import java.util.Random; import javafx.geometry.Point2D; import javafx.scene.paint.Color; -import javafx.scene.paint.Paint; import javafx.scene.shape.Rectangle; import javafx.scene.layout.Pane; -class User extends Pane implements Serializable +class User extends Pane { public Point2D centre; public static Rectangle rectangle; int score; - public User() - { - score = 0; - centre = new Point2D(0, 0); + public User(){ + score=0; + centre=new Point2D(0, 0); Random random = new Random(); - int UserColor = random.nextInt(4); - - if(UserColor == 1) - { - rectangle = new Rectangle(20,20,Color.RED); - } - - if(UserColor == 2) - { - rectangle = new Rectangle(20,20,Color.BLUE); - } + int UserColor = random.nextInt(4)+1; + if(UserColor==1) + rectangle=new Rectangle(20,20,Color.RED); + if(UserColor==2) + rectangle=new Rectangle(20,20,Color.BLUE); + if(UserColor==3) + rectangle=new Rectangle(20,20,Color.GREEN); + if(UserColor==4) + rectangle=new Rectangle(20,20,Color.YELLOW); - if(UserColor == 3) - { - rectangle = new Rectangle(20,20,Color.GREEN); - } - - if(UserColor == 4) - { - rectangle = new Rectangle(20,20,Color.YELLOW); - } - - int centreX = 300;//500; - int centreY = 300;//640; + int centreX=300;//500; + int centreY=300;//640; centre = new Point2D(centreX, centreY); @@ -59,102 +39,60 @@ public User() getChildren().addAll(rectangle); } -// setter functions - private void setColor(Paint color) - { - rectangle.setFill(color); - } - - private void setUserCentre(Point2D newCentre) - { - this.centre = newCentre; - } - - private void setScore(int newScore) - { - this.score = newScore; - } - - - - public void moveY(int value, Obstacle myObstacles) { + public void moveY(int value, Obstacle myObstacles, ColorBall cb, Stars st) { boolean moveDown = value>0 ? true: false; - - if(getTranslateY() < 240) - { + if(getTranslateY()<240) { myObstacles.update(); + cb.update(); + st.update(); } - for(int i = 0; i < Math.abs(value); i++) { + for(int i=0;i 580) - { - setTranslateY(580); + if(getTranslateY()>580) { + setTranslateY(580); + } - setTranslateY(getTranslateY()+ (moveDown? 1:-1)); + } } - - public void jump() - { - centre = new Point2D(3, -15); - score++; + public void jump() { + centre=new Point2D(3, -15); + //score++; //System.out.println("jumped"); } - void changeColor(int newColor) + public void changeColor(int newColor) { - switch(newColor) - { - case 1: - rectangle.setFill(Color.RED); - break; - case 2: - rectangle.setFill(Color.BLUE); - break; - case 3: - rectangle.setFill(Color.GREEN); - break; - case 4: - rectangle.setFill(Color.YELLOW); - break; + switch(newColor) { + case 1: + rectangle.setFill(Color.RED); + break; + case 2: + rectangle.setFill(Color.BLUE); + break; + case 3: + rectangle.setFill(Color.GREEN); + break; + case 4: + rectangle.setFill(Color.YELLOW); + break; + } } - - - private void writeObject(ObjectOutputStream s) throws IOException - { -// Saving score, color, center coordinates - s.writeInt(score); - s.writeDouble(this.centre.getX()); - s.writeDouble(this.centre.getY()); - s.writeChars(rectangle.getFill().toString()); - System.out.println("something"); + + public void addPoints() { + score+=50; + System.out.println(score); } + - private void readObject(ObjectInputStream input) throws IOException, ClassNotFoundException - { - - int newScore = input.readInt(); - double new_x = input.readDouble(); - double new_y = input.readDouble(); - String newColor = input.readLine(); //need to check this - Color color = Color.web(newColor); - Point2D newCentre = new Point2D(new_x, new_y); - - - User user = new User(); - user.setColor(color); - user.setScore(newScore); - user.setUserCentre(newCentre); - } }