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This repository was archived by the owner on Jun 16, 2025. It is now read-only.
This repository was archived by the owner on Jun 16, 2025. It is now read-only.

Re-program the whole shader renderer #21

@Lukevdb01

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@Lukevdb01

We need to make it possible that we can render object with just something like this: Pipeline::Draw("mesh_name"); it should then contain all the shader files etc

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enhancementNew feature or requesthelp wantedExtra attention is needed

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