I'm just start to integrating LuisaCompute with my old framework (nice work btw), which I'm used to set up a file watcher on glsl files, and hot reloading them when file changes. This has a huge gain as sometimes I just need to tweak shaders for a small visual change and do not need to recompile the project again.
I think it is possible to use hot reloading c++ and then hook it to DSL updates. But just wondering if there is something the dev team are considering? Or what would be the recommended best practice?
thanks in advance,
seph
I'm just start to integrating LuisaCompute with my old framework (nice work btw), which I'm used to set up a file watcher on glsl files, and hot reloading them when file changes. This has a huge gain as sometimes I just need to tweak shaders for a small visual change and do not need to recompile the project again.
I think it is possible to use hot reloading c++ and then hook it to DSL updates. But just wondering if there is something the dev team are considering? Or what would be the recommended best practice?
thanks in advance,
seph