From fb47bccc6df78a4c05010fd688824815241764b3 Mon Sep 17 00:00:00 2001 From: ro8inmorgan Date: Wed, 21 May 2025 20:48:58 +0200 Subject: [PATCH] forgot one more place where to fix offset --- workspace/all/nextui/nextui.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/workspace/all/nextui/nextui.c b/workspace/all/nextui/nextui.c index 165f6b4c2..f191b6a72 100644 --- a/workspace/all/nextui/nextui.c +++ b/workspace/all/nextui/nextui.c @@ -1583,7 +1583,7 @@ int pilltargetY =0; void animcallback(finishedTask *task) { SDL_LockMutex(animMutex); pillRect = task->dst; - pilltargetY = -1024; // move offscreen + pilltargetY = -screen->w; // move offscreen if(task->done) { pilltargetY = task->targetY; SDL_Color text_color = uintToColour(THEME_COLOR5_255); @@ -2148,7 +2148,7 @@ int main (int argc, char *argv[]) { GFX_blitButtonGroup((char*[]){ "B","BACK", NULL }, 0, screen, 1); } else if(startgame) { - pilltargetY = -1024; + pilltargetY = -screen->w; animationdirection=0; SDL_Surface *tmpsur = GFX_captureRendererToSurface(); GFX_clearLayers(0); @@ -2632,7 +2632,7 @@ int main (int argc, char *argv[]) { GFX_clearLayers(4); SDL_LockMutex(animMutex); GFX_drawOnLayer(globalpill, pillRect.x, pillRect.y, globallpillW, globalpill->h, 1.0f, 0, 2); - GFX_drawOnLayer(globalText, SCALE1(PADDING+BUTTON_PADDING), pilltargetY+SCALE1(PADDING)-3, globalText->w, globalText->h, 1.0f, 0, 4); + GFX_drawOnLayer(globalText, SCALE1(PADDING+BUTTON_PADDING),pilltargetY, globalText->w, globalText->h, 1.0f, 0, 4); SDL_UnlockMutex(animMutex); PLAT_GPU_Flip(); }