diff --git a/workspace/all/nextui/nextui.c b/workspace/all/nextui/nextui.c index acb271c96..5f5b0bf79 100644 --- a/workspace/all/nextui/nextui.c +++ b/workspace/all/nextui/nextui.c @@ -2534,7 +2534,7 @@ int main (int argc, char *argv[]) { SDL_LockMutex(animMutex); GFX_drawOnLayer(globalpill, pillRect.x, pillRect.y, globallpillW, globalpill->h, 1.0f, 0, 2); - GFX_drawOnLayer(globalText, SCALE1(PADDING+BUTTON_PADDING), pilltargetY+SCALE1(PADDING)-3, globalText->w, globalText->h, 1.0f, 0, 4); + GFX_drawOnLayer(globalText, SCALE1(PADDING+BUTTON_PADDING), pilltargetY, globalText->w, globalText->h, 1.0f, 0, 4); SDL_UnlockMutex(animMutex); } if(!startgame) // dont flip if game gonna start