Skip to content

[Bug] Nevada Desert level end cutscene issues #5286

@WalterBianco

Description

@WalterBianco

Game type

Original game

Game

TR3

TRX version

1.4.2-73-g5760a9d

Operating system

Win 10

GPU

GTX 1050ti

Describe the bug in plain terms, and write the shortest steps that reproduce it.

In the end level cutscene of the Nevada Desert level, the guards pop out of thin air before picking up Lara and then afterwards, all three pop into existence in the next shot

What did you expect instead?

More natural appearance of the guards and a more smooth transition for the overhead shot near the end of the cutscene

Attachments

Base.Profile.2026.04.02.-.22.38.14.01.1.mp4

Before submitting

  • I included enough detail to reproduce this.
  • I attached TRX.log and any saves, media, or custom level files needed to reproduce this.
  • This issue covers one bug.

Metadata

Metadata

Assignees

No one assigned

    Labels

    DataRequires injecting content / files that are not a part of the original gameOG bugA bug in original gameTR3

    Type

    Projects

    Status

    Backlog

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions