-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathREADME
More file actions
36 lines (31 loc) · 1.64 KB
/
README
File metadata and controls
36 lines (31 loc) · 1.64 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Valmod Nightmare Edition was created by world-renowned mod author Valmar. The
mod incorporates ideas from other mods such as Spider's True Survival. Also
included are custom POIs from Magoli and Co's CompoPack. Thanks to all!
This mod was commissioned by the admins of 7 Days to Die server "Zombies of
Abaddon." If you want to play, just search in your game browser for "abaddon"
and you will find us :-)
The Nightmare Edition is specifically designed to provide a more difficult
environment, but hopefully also alleviates some of the more "grindy" aspects
of the default game.
New features and fixes are added all the time, so be sure you have the latest
version. You can find the latest at "https://github.com/LordValmar/Abaddon" or
on our website "http://zombiesofabaddon.enjin.com"
Valmod Abaddon Nightmare Edition FEATURES
- Added POIs from Magoli CompoPack
- Using Spider's rwgmixer.xml until we can customize our own
- Traders only sell clothing
- Merchant Box recipe removed
- Complete weapons do not appear in loot
- Minibike requires player level 35 and mechanical skill 80
- Overall skill progression is slower and higher level skills needed for new
items tiers (stone vs. iron vs. steel, etc.)
- Added more varieties of zeds
- Run speed of rabbits, pigs, chickens and deer increased
- Combine station locked behind Quality Joe 3
- Ammo box spawn rates decreased
- Working sink and oven require higher mechanical skill
- Insulation values removed from all armor. Insulation is determined by the
clothing you wear
- "hard" surfaces boost run speed
- Military armor no longer lootable, however the pieces can be crafted given a
high enough armor crafting skill