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.obj and .mtl imports ignore normal maps and metallic maps. #7

@Roxfall

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@Roxfall

I might be losing my mind or unable to follow simple instructions.

Using this same post https://www.reddit.com/r/talespire/comments/of0qgf/stepbystep_guide_to_import_your_hero_forge_minis/

I cannot, for the life of me, figure out how to make talespire recognize the blah_metal.png or blah_normal.png and have them produce any effects on the actual mini. No matter how bright, dark, transparent or solid the blah_metal.png is, the miniature remains shiny plastic everywhere. The only texture that seems to matter is blah_diffuse.png.

Deleting other textures from the folder and .mtl file makes no difference on the appearance.

Please send help.

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