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Description
Describe the bug
When I call kickPlayingSession(onlyStopGame=true), it disconnects the other Steam session the same way as if onlyStopGame=false.
I expect it to just close the game and not disconnect the entire session.
To Reproduce
- Log in to Steam and start a game on one device
- Call
kickPlayingSession(true)in JavaSteam - The session from 1 will fully disconnect and require you to log in to Steam again
Expected behavior
The session should stay active, and only the running game should stop
JavaSteam Version
1.6.1-snapshot
Platform Version
Android
JVM Version
17
Additional Information
It's been merged in to GameNative now. You can pull master, run the app while having a Steam game running elsewhere. If you then launch a game via GameNative, it prompts you to close the other game, and if you click continue, it calls kickPlayingSession(onlyStopGame=true)
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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed