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ModSettings.cs
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27 lines (23 loc) · 949 Bytes
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using System.Collections.Generic;
namespace ChampionsOfForest
{
public class ModSettings
{
public enum Difficulty { Normal, Hard, Elite, Master, Challenge1, Challenge2, Challenge3, Challenge4, Challenge5 }
public enum DropsOnDeathMode { All,Equipped,Disabled }
public static Difficulty difficulty = Difficulty.Normal;
public static DropsOnDeathMode dropsOnDeath = DropsOnDeathMode.All;
public static bool DifficultyChoosen = false;
public static bool FriendlyFire = true;
public static bool IsDedicated = false;
public static string Version;
public const bool RequiresNewFiles = false;
public const bool ALLNewFiles = false;
public const bool RequiresNewSave = true;
public const string RequiresNewSaveVersion = "1.4.1";
public static readonly List<int> outdatedFiles = new List<int>()
{
116
};
}
}