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Description
I've been bashing my head against a wall for quite some time on this before deciding I might need to reach out for help to see if anyone else has encountered a solution for this.
The RoboRevive mod was a godsend when it first came out. Buttery-smooth and way better than running the game via actual Revive. Thank you VERY much for all of your hard work.
Now, on the latest version of RoboRecall as of this writing, using the latest version of the mod, on the latest version of Steam VR (The normal branch, the beta branch, and the openvr-inputemulator-temporary branch), with the latest drivers, on the latest (Insider) build of Windows 10, I'm getting truly horrible performance.
I drop all kinds of frames with Async Projection and Interleaved Projection disabled, and with them enabled, I get some immersion-breaking stuttering and performance inconsistencies with a reprojection ratio of around 26% as measured by the OpenVR Advanced Settings.
My PC otherwise games beautifully. I run DOOM (2016) completely maxed out on a 144hz 1080p gaming monitor without even the slightest sign of system instability or frame drops. All normal Steam VR titles run great. Even Oculus Medium on Revive has a reprojection ratio of 4%, but Robo Recall runs like a dog.
It's been this way through 3 builds of Windows without getting better, and several nVidia driver releases. I've disabled all the new exploit protections, Windows Game Bar, defaulted nVidia control panel settings, disabled supersampling, and nothing makes it any better.
I don't want to sound conceited, but I'm an IT professional with plenty of experience troubleshooting a huge variety of hardware and software issues, but I've tried all the "obvious stuff" other than a full re-install, and am nearing wits end. I don't want to reinstall everything from scratch, but I'm really considering it now... I love this game enough to go through the headache.
I have nothing overclocked. All settings defaulted. Fresh build of Windows 10, and screaming badass GPU, so I'm wondering what the deal is. My system is otherwise completely stable.
My system specs are as follows (This used to give beautiful performance on older versions of Robo Recall with RoboRevive with this exact same hardware with 1.3x supersampling in-game.)
Cooler Master GX 750W PSU
MSI Z77-A Systemboard
Intel i7 3770K CPU
Geforce GTX 1080ti Founders Edition GPU
16GB GSkill Ripjaws DDR3 2400 mhz Memory
Western Digital Black 1TB 7200 RPM SATA HDD
HTC Vive Rev D connected to GPU via HDMI
Vantec 7.1 surround sound USB external sound card version 2.0.01.36
Steam package versions: 151337113
Steam API: v017
Currently on SteamVR openvr-inputemulator branch for Oculus Medium compatability
Windows 10 Professional x64 Insider Build 17101.rs4_release.180211-1040
nVidia driver version 390.77
Avast! antivirus version 18.1.2326 build 18.1.3800.0
Virus Definition version 180222-2
Vantec audio driver version 8.1.8.2166