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Description
- Data saving (using folder database)
- Save data according to the economic entity type absolute prefix + entity absolute name
- Save data in accounts
- Auto-tidy inventory money (insane math!)
- Logging transactions in an SQLite3 database
- Excel account exporting [feature(d)]
- Commands
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/setcash- alias
/set$
- alias
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/addcash- alias
/give$
- alias
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/rmcash- alias
/rm$
- alias
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/setbank -
/addbank -
/rmbank -
/xEcon:rawadd <entity type> <entity name> <account> <amount> -
/xEcon:rawrm <entity type> <entity name> <account> <amount>(maybe same superclass with/rawadd?) -
/pay <player> -
/seemoney [account=cash] [entity name=command sender] [entity type=Player]
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- Allow third-party plugins to register economic entity types
- By-products (ref: By-products #2). Let the player choose whether to enable them.
- Allow third-party plugins to modify data
- Miscellaneous
- Debugging! (ref: Debug list for core #8)
- Grammar fixes!
- Multi-language support! (Schedule for Beta v2.0 release of PocketMine-MP?)
- External API
- Event system
- Convenient getters