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Render Distance under 22 chunks & Cloud Distance under 87 chunks creates cutouts #27

@SoraHjort

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@SoraHjort

Pack used in screenshots: Chase the Skies (But also experienced with Dramatic Skys)

When the render distance is set under 22 Chunks, and if Cloud Distance is under 87, a cutout showing the original vanilla skybox surrounded by the resource pack's own custom skybox.

On servers, it will follow whatever the server's view distance is set, which can result in the cut out taking up large portions of the screen. Or will take up the entire screen when looking straight on if you have your FOV set to 60 (screenshots below are at 95 however).

Even at 21 chunks it can still slightly be seen but only when you're looking towards a corner of the skybox.

While simply upping the cloud distance can mitigate it, this does affect performance. As well as the fact that both render and cloud distances tied together are affecting it seems too odd, especially when they are both independently affecting it when both are below specific thresholds.

These following screen shots are done without touching the Cloud Distance, which on the fancy preset defaults to 64 chunks.

Render Distance 10
Image

Render Distance: 16
Image

Render Distance: 21 (At the same view angle as previous screenshot)
Image

Server with view distance set at 10
Image

onto how Cloud Distance also ties into this with these screenshots

Render Distance: 22
Cloud Distance: 0
Which looks as it should. there is no visual difference with the skybox on what the cloud distance is set,
Image

Render Distance: 10
Cloud Distance: 128
Which again looks as it should.
Image

Render Distance: 10
Cloud Distance: 50
Which then brings the cutout back
Image

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