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playerFrame.js
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428 lines (345 loc) · 12.6 KB
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// � by Caspar Goeke and Holger Finger
var PlayerFrame = function (frameData, frameDiv, player) {
var self = this;
this.frameData = frameData;//.getDeepCopy();
this.frameData.playerFrame = this;
this.frameDiv = frameDiv;
this.player = player;
this.frameView = null;
this.startedTime = null;
this.state = 'preloaded'; // or 'displaying' or 'paused' or 'finished'
this.stateObs = ko.observable(this.state);
this.trialIter = null;
this.frameTimeout = null;
this.elements = this.frameData.elements();
this.onFrameStartCallbacks = [];
this.onFrameEndCallbacks = [];
this.onGlobalEventCallbacks = [];
this.onEyetrackingCoords = [];
this.websocketTriggerCallbacks = {};
this.frameMouseX = null;
this.frameMouseY = null;
this.frameMouseXY = ko.observableArray([]);
this.frameLastEyeCoordX = null;
this.frameLastEyeCoordY = null;
this.frameLastEyeCoordT = null;
this.isPaused = ko.observable(false);
// the following is stored to later remove the event listener:
this.resizeEventListener = function () {
self.resize();
};
this.selectionEventListener = function () {
if (self.frameView.subElemSelected == false) {
self.frameView.parent.selectElement(null);
}
};
window.addEventListener('resize', this.resizeEventListener, false);
window.addEventListener('click', this.selectionEventListener, false);
this.pausedElements = []; // due to experiment paused...!
};
PlayerFrame.prototype.init = function () {
var self = this;
$(this.frameDiv).css({
"background-color": this.frameData.bgColor()
});
if (this.frameData.hideMouse()) {
$(this.frameDiv).css({
"cursor": 'none'
});
}
else {
$(this.frameDiv).css({
"cursor": 'default'
});
}
var centeredDiv = $("<div/>");
$(this.frameDiv).append(centeredDiv);
this.elementRandomization();
if (this.frameData.type == 'FrameData') {
this.frameView = new FrameView(centeredDiv, this, "playerView");
}
else {
this.frameView = new PageView(centeredDiv, this, "playerView");
}
this.frameView.setDataModel(this.frameData);
this.frameView.init(this.getViewSize());
this.setState('preloaded');
if (this.frameData.type == 'FrameData') {
var offX = (window.innerWidth - this.frameData.frameWidth() * this.frameView.scale()) / 2;
var offY = (window.innerHeight - this.frameData.frameHeight() * this.frameView.scale()) / 2;
$(centeredDiv).css({
"position": "absolute",
"left": offX,
"top": offY
});
}
else {
$(centeredDiv).css({
"width": "100%",
"height": "100%"
});
}
};
PlayerFrame.prototype.setState = function (newState) {
this.state = newState;
this.stateObs(newState);
};
PlayerFrame.prototype.setMouseCoordsBasedOnEvent = function (event) {
var self = this;
var dot, eventDoc, doc, body, pageX, pageY;
event = event || window.event; // IE-ism
// for mobile use 'originalEvent.touches[0]' object
if (event.originalEvent.touches) {
event = event.originalEvent.touches[0];
}
// If pageX/Y aren't available and clientX/Y are,
// calculate pageX/Y - logic taken from jQuery.
// (This is to support old IE)
if (event.pageX == null && event.clientX != null) {
eventDoc = (event.target && event.target.ownerDocument) || document;
doc = eventDoc.documentElement;
body = eventDoc.body;
pageX = event.clientX +
(doc && doc.scrollLeft || body && body.scrollLeft || 0) -
(doc && doc.clientLeft || body && body.clientLeft || 0);
pageY = event.clientY +
(doc && doc.scrollTop || body && body.scrollTop || 0) -
(doc && doc.clientTop || body && body.clientTop || 0);
}
if (self.frameData instanceof FrameData) {
var scale = self.frameView.scale();
var offX = (window.innerWidth - self.frameData.frameWidth() * scale) / 2;
var offY = (window.innerHeight - self.frameData.frameHeight() * scale) / 2;
pageX = (event.pageX - offX) / scale;
pageY = (event.pageY - offY) / scale;
}
self.frameMouseX = pageX;
self.frameMouseY = pageY;
self.frameMouseXY([pageX, pageY]);
};
PlayerFrame.prototype.trackMouseMove = function () {
var self = this;
$(window).on("mousemove touchmove", function (ev) { self.setMouseCoordsBasedOnEvent(ev); });
};
PlayerFrame.prototype.getMouseX = function () {
return $.isNumeric(this.frameMouseX) ? this.frameMouseX : Number.NaN;
};
PlayerFrame.prototype.getMouseY = function () {
return $.isNumeric(this.frameMouseY) ? this.frameMouseY : Number.NaN;
};
PlayerFrame.prototype.getMouseXY_Array = function () {
var frameMouseXY = this.frameMouseXY();
if (frameMouseXY instanceof Array) {
if ($.isNumeric(frameMouseXY[0]) && $.isNumeric(frameMouseXY[1])) {
return frameMouseXY;
}
else {
return [Number.NaN, Number.NaN];
}
}
else {
return [Number.NaN, Number.NaN];
}
};
PlayerFrame.prototype.elementRandomization = function () {
var elems = this.frameData.elements();
for (var i = 0; i < elems.length; i++) {
var elem = elems[i];
if (elem.content() instanceof ScaleElement || elem.content() instanceof CheckBoxElement || elem.content() instanceof LikertElement || elem.content() instanceof MultipleChoiceElement) {
if (elem.content().reshuffleElements()) {
elem.content().doReshuffle();
}
}
}
if (this.frameData.type == 'PageData' && this.frameData.needsToBeShuffled()) {
this.frameData.reshuffleEntries();
}
};
PlayerFrame.prototype.dispose = function () {
$(window).off("mousemove touchmove");
this.frameMouseX = null;
this.frameMouseY = null;
window.removeEventListener('resize', this.resizeEventListener, false);
this.resizeEventListener = null;
window.removeEventListener('click', this.selectionEventListener, false);
this.selectionEventListener = null;
if (typeof this.frameView.dispose === "function") {
this.frameView.dispose();
}
};
PlayerFrame.prototype.resize = function () {
console.log("warning player size changed!");
this.frameView.resize(this.getViewSize());
};
PlayerFrame.prototype.getFrameTime = function () {
return Date.now() - this.startedTime;
};
PlayerFrame.prototype.getFrameName = function () {
return this.frameView.frameData.name();
};
PlayerFrame.prototype.selectElement = function (selectedElement) {
this.frameView.setSelectedElement(selectedElement);
};
PlayerFrame.prototype.triggerEyetracking = function (data) {
if (typeof this.frameData.frameWidth == "function") {
var scale = this.frameView.scale();
var offX = (window.innerWidth - this.frameData.frameWidth() * scale) / 2;
var offY = (window.innerHeight - this.frameData.frameHeight() * scale) / 2;
var coordX = (data.x - offX) / scale;
var coordY = (data.y - offY) / scale;
} else {
console.log("this.frameData.frameWidth is not a function");
var coordX = data.x;
var coordY = data.y;
}
var coordT = data.t;
jQuery.each(this.onEyetrackingCoords, function (idx, eyetrackingCb) {
eyetrackingCb(coordX, coordY, coordT);
});
this.frameLastEyeCoordX = coordX;
this.frameLastEyeCoordY = coordY;
this.frameLastEyeCoordT = coordT;
if (player.experiment.exp_data.varGazeX) {
if (player.experiment.exp_data.varGazeX()) {
player.experiment.exp_data.varGazeX().value().value(coordX);
}
}
if (player.experiment.exp_data.varGazeY) {
if (player.experiment.exp_data.varGazeY()) {
player.experiment.exp_data.varGazeY().value().value(coordY);
}
}
};
PlayerFrame.prototype.startFrame = function (formerMouseCoords) {
var self = this;
if (this.state == 'preloaded' || this.state == 'finished') {
if (formerMouseCoords) {
this.setFormerMouseCoords(formerMouseCoords);
}
this.setState('displaying');
this.setTimeOut();
this.startedTime = Date.now();
// setup callbacks:
var events = this.frameData.events();
for (var i = 0; i < events.length; i++) {
var event = events[i];
event.setupOnPlayerFrame(this);
}
if (this.frameData.nrOfTrackMousemove() > 0) {
this.trackMouseMove();
}
for (var i = 0; i < this.onFrameStartCallbacks.length; i++) {
this.onFrameStartCallbacks[i]();
}
if (this.state == 'displaying') { // in case e. g. onFrameStart-event has caused to be on another frame already.
this.frameDiv.css('display', 'block');
}
}
};
PlayerFrame.prototype.setFormerMouseCoords = function (coordsXY) {
this.frameMouseX = coordsXY[0];
this.frameMouseY = coordsXY[1];
this.frameMouseXY([this.frameMouseX, this.frameMouseY]);
};
PlayerFrame.prototype.finishFrame = function () {
console.log('switch frame state from displaying to finished in trialIter ' + this.trialIter);
this.setState('finished');
// clear setTimeouts
clearTimeout(this.frameTimeout);
for (var i = 0; i < this.onFrameEndCallbacks.length; i++) {
this.onFrameEndCallbacks[i]();
}
// destroy event listeners of triggers
var events = this.frameData.events();
for (var i = 0; i < events.length; i++) {
events[i].destroyOnPlayerFrame(this);
}
// remove document event handlers
$(document).off("keyup");
$(document).off("keydown");
$(window).off("mousemove touchmove");
// empty div and make new frame
this.frameDiv.css('display', 'none');
// this.frameDiv.remove();
};
PlayerFrame.prototype.pauseFrame = function () {
// FIRST call the pause events:
for (var i = 0; i < this.onGlobalEventCallbacks.length; i++) {
this.onGlobalEventCallbacks[i]("expPaused");
}
// now pause all videos and audio elements:
var pausedElements = [];
$.each(this.elements, function (idx, elem) {
var content = elem.content();
if (content instanceof VideoElement || content instanceof AudioElement) {
if (content.currentlyPlaying()) {
console.log("stop playing video or audio.");
content.executeAction("StopPlayback");
pausedElements.push(content);
}
}
});
this.pausedElements = pausedElements;
// now pause experiment
this.isPaused(true);
var events = this.frameData.events();
for (var i = 0; i < events.length; i++) {
events[i].startPause(this);
}
};
PlayerFrame.prototype.continueFrame = function () {
// First continue experiment:
this.isPaused(false);
var events = this.frameData.events();
for (var i = 0; i < events.length; i++) {
events[i].stopPause(this);
}
// now continue all videos and audio elements:
$.each(this.pausedElements, function (idx, elem) {
if (elem instanceof VideoElement || elem instanceof AudioElement) {
console.log("continue playing video or audio.");
content.executeAction("StartPlayback");
}
});
this.pausedElements = [];
// now call continue events:
for (var i = 0; i < this.onGlobalEventCallbacks.length; i++) {
this.onGlobalEventCallbacks[i]("expContinued");
}
};
PlayerFrame.prototype.endFrame = function () {
if (this.state == 'displaying') {
this.finishFrame();
// set next frame
this.player.currentSequence.selectNextElement();
this.player.startNextPageOrFrame();
}
};
PlayerFrame.prototype.endFrameAndGoBack = function () {
if (this.state == 'displaying') {
this.finishFrame();
// set next frame
this.player.currentSequence.selectPreviousElement();
this.player.startNextPageOrFrame();
}
};
PlayerFrame.prototype.goToCustomFrame = function (customFrame) {
if (this.state == 'displaying') {
this.finishFrame();
this.player.currentSequence.selectCustomElement(customFrame);
this.player.startNextPageOrFrame();
}
};
PlayerFrame.prototype.getViewSize = function () {
var width = window.innerWidth;
var height = window.innerHeight;
return [width, height];
};
PlayerFrame.prototype.setTimeOut = function () {
var self = this;
if (this.frameData.offsetEnabled()) {
this.frameTimeout = setTimeout(function () {
self.endFrame();
}, this.frameData.offset());
}
};