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################################################################################
#
# Copyright 1993-2012 NVIDIA Corporation. All rights reserved.
#
# NOTICE TO USER:
#
# This source code is subject to NVIDIA ownership rights under U.S. and
# international Copyright laws.
#
# NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
# CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
# IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
# REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
# MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
# IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
# OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
# OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
# OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
# OR PERFORMANCE OF THIS SOURCE CODE.
#
# U.S. Government End Users. This source code is a "commercial item" as
# that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
# "commercial computer software" and "commercial computer software
# documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
# and is provided to the U.S. Government only as a commercial end item.
# Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
# 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
# source code with only those rights set forth herein.
#
################################################################################
#
# Build script for project
#
################################################################################
# OS Name (Linux or Darwin)
OSUPPER = $(shell uname -s 2>/dev/null | tr [:lower:] [:upper:])
OSLOWER = $(shell uname -s 2>/dev/null | tr [:upper:] [:lower:])
# Flags to detect 32-bit or 64-bit OS platform
OS_SIZE = $(shell uname -m | sed -e "s/i.86/32/" -e "s/x86_64/64/")
OS_ARCH = $(shell uname -m | sed -e "s/i386/i686/")
# These flags will override any settings
ifeq ($(i386),1)
OS_SIZE = 32
OS_ARCH = i686
endif
ifeq ($(x86_64),1)
OS_SIZE = 64
OS_ARCH = x86_64
endif
# Flags to detect either a Linux system (linux) or Mac OSX (darwin)
DARWIN = $(strip $(findstring DARWIN, $(OSUPPER)))
# Location of the CUDA Toolkit binaries and libraries
CUDA_PATH ?= /usr/local/cuda
CUDA_INC_PATH ?= $(CUDA_PATH)/include
CUDA_LIB_PATH ?= $(CUDA_PATH)/lib
CUDA_BIN_PATH ?= $(CUDA_PATH)/bin
# Common binaries
NVCC ?= nvcc
GCC ?= gcc
# Extra user flags
EXTRA_NVCCFLAGS ?=
EXTRA_LDFLAGS ?=
# CUDA code generation flags
GENCODE_SM10 := -gencode arch=compute_10,code=sm_10
GENCODE_SM20 := -gencode arch=compute_20,code=sm_21
GENCODE_SM30 := -gencode arch=compute_30,code=sm_30
GENCODE_SM35 := -gencode arch=compute_35,code=sm_35
GENCODE_FLAGS := $(GENCODE_SM30)
# OS-specific build flags
ifneq ($(DARWIN),)
LDFLAGS := -Xlinker -rpath $(CUDA_LIB_PATH) -L$(CUDA_LIB_PATH) -lcudart
CCFLAGS := -arch $(OS_ARCH)
else
ifeq ($(OS_SIZE),32)
LDFLAGS := -L$(CUDA_LIB_PATH) -lcudart
CCFLAGS := -m32
else
LDFLAGS := -L$(CUDA_LIB_PATH)64 -lcudart
CCFLAGS := -m64
endif
endif
# OS-architecture specific flags
ifeq ($(OS_SIZE),32)
NVCCFLAGS := -m32
else
NVCCFLAGS := -m64
endif
# Debug build flags
ifeq ($(dbg),1)
CCFLAGS += -g
NVCCFLAGS += -g -G
TARGET := debug
else
TARGET := release
endif
# Common includes and paths for CUDA
INCLUDES := -L/opt/cuda/sdk/C/lib64 -L/opt/cuda/lib64/ -lcudart -lcuda -O3 -w
# Target rules
all: build
build: GOMC.out
GOMC.out:
$(NVCC) ./src/*.cpp ./src/*.cu ./src/*.cc ./src/cbmc/*.cpp $(NVCCFLAGS) $(GENCODE_FLAGS) $(INCLUDES) -lm -o GOMC.out
run: build
./src
clean:
rm -f GOMC.out