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Instantiating two views one after the other makes the first view interactor stall #54

@bourdaisj

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@bourdaisj

This is a bug that I reproduce in the latest release 0.16.0, but never saw before.
I tested in 0.15.4 and it does not occur.
I am using trame-dockview together with trame-vtklocal to instantiate multiple local views. In 0.16.0 the first view works fine, But after instantiating one more view, it seems like the first view interactor is not active anymore.
But, the view still synchronize and I can update it and synchronize actors etc, only the mouse events does not seems to have any effect.

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