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Improve performance of team comp calculation #6

@KevinLu

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@KevinLu

Currently, the team comp calculation is quite slow because it has to make A LOT of API calls to the Riot API. Most of the time is spent waiting on Riot's API to respond to our requests, which dwarfs the computational time required to process the data we get back.

Is there a way to reduce the number of API calls we have to make?

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