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I tried turning the project structure into modules, which I was mostly successful with, but afterwards at least one nasty bug showed up. The pieces no longer spawn on the grid, and therefore the game overall doesn't progress.
It seems to have to do with activePiece.dropBuffer not updating and instead being NaN. Though I have no idea why.
I committed it to a new branch called modularize for now.
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bugSomething isn't workingSomething isn't working