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This repository was archived by the owner on Nov 27, 2018. It is now read-only.
Loading BC1/BC3 based DX10 formats either errors out, or shows incorrectly when doing preview.
I believe this has to do with setting the wrong BlockEncoder/Decoder for the format details. Also might want to make sure the blocksize is correct for BC1. (8 instead of 16)
I have attached 2 textures. One is dxt1_srgb (BC1_unorm_srgb) and the other is dxt5_srgb (BC3_unorm_srgb).