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server.js
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executable file
·51 lines (40 loc) · 1.42 KB
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var express = require('express'),
http = require('http'),
url = require('url'),
path = require('path'),
webSocket = require('ws');
var app = express(),
server = http.createServer(app),
wss = new webSocket.Server({ server:server });
// client connections
var connects = []
// --------------------------------------------------------------
app.use(express.static(path.join(__dirname, '/public')));
// Called when success building connection
wss.on('connection', function (ws, req) {
var location = url.parse(req.url, true);
var initMessage = {message:"connection"};
ws.send(JSON.stringify(initMessage));
connects.push(ws);
console.log("New Client Connected : " + connects.length);
// Callback from client message
ws.on('message', function (message) {
console.log('received: %s', message);
broadcast(message); // Return to client
});
ws.on('close', function () {
console.log('A Client Leave');
connects = connects.filter(function (conn, i) {
return (conn === ws) ? false : true;
});
});
});
server.listen(8080, function listening() {
console.log('Listening on %d', server.address().port);
});
// Implement broadcast function because of ws doesn't have it
function broadcast (message) {
connects.forEach(function (socket, i) {
socket.send(message);
});
}