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GameModel.h
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25 lines (21 loc) · 754 Bytes
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//
// GameModel.h
// SimpleGamesKeeper
//
// Created by Jonathan Yeung on 2013-08-11.
// Copyright (c) 2013 Jonathan Yeung. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface GameModel : NSObject
@property (nonatomic) int id;
@property (nonatomic, strong) NSString * name;
@property (nonatomic, strong) NSString* deck;
@property (nonatomic, strong) NSURL* imageURL;
@property (nonatomic, strong) NSString* genres;
@property (nonatomic, strong) NSString* developers;
@property (nonatomic, strong) NSString* publishers;
@property (nonatomic, strong) NSString* ageRating;
@property (nonatomic, strong) NSString* releaseDate;
@property (nonatomic, strong) NSString* platforms;
- (id)initWithDictionary:(NSDictionary *)results;
@end