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Hey joey.
Opengl is great but what do you think about having directx/opengl es too? I might be able to implement directx versions of the classes in your project and all you have to do is ask in the constructor of cell for which backend to choose.
Vulkan is new so most of the android devices don't support it. So isn't it a good idea to make your engine( with opengl es) also run on android?
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