diff --git a/preview_package.lua b/preview_package.lua index c5606b6..ed4eae6 100644 --- a/preview_package.lua +++ b/preview_package.lua @@ -191,32 +191,34 @@ function Card:click(...) if self.area and self.area.config and self.area.config.type == "shop" then if self.highlighted then -- dis_highlighted self:remove_prediction_card() - elseif self.ability.name:find("Arcana") then - predicte_pseudrandom(predicte_cards, self, predicte_arcana_pack) - elseif self.ability.name:find("Celestial") then - predicte_pseudrandom(predicte_cards, self, predicte_celestial_pack) - elseif self.ability.name:find("Standard") then - predicte_pseudrandom(predicte_cards, self, predicte_standard_pack) - elseif self.ability.name:find("Spectral") then - predicte_pseudrandom(predicte_cards, self, predicte_spectral_pack) - elseif self.ability.name:find("Buffoon") then - predicte_pseudrandom(predicte_cards, self, predicte_buffoon_pack) - elseif self.ability.name:find("Alchemy") then - predicte_pseudrandom(predicte_cards, self, predicte_alchemical_pack) - elseif self.ability.name:find("Oddity") then - predicte_pseudrandom(predicte_cards, self, predicte_oddity_pack) - elseif self.ability.name:find("Colour") then - predicte_pseudrandom(predicte_cards, self, predicte_colour_pack) - elseif self.ability.name:find("Film") and self.ability.name:find("Mega") then - predicte_pseudrandom(predicte_cards, self, predicte_megafilm_pack) - elseif self.ability.name:find("Film") then - predicte_pseudrandom(predicte_cards, self, predicte_film_pack) - elseif self.ability.name:find("Fortune") then - -- predicte_pseudrandom(predicte_cards, self, predicte_fortune_pack) - elseif self.ability.name:find("Suits") then - predicte_pseudrandom(predicte_cards, self, predicte_suits_pack) - elseif self.ability.name:find("Bonus") then - predicte_pseudrandom(predicte_cards, self, predicte_bonus_pack) + elseif self.ability.set == "Booster" then + if self.ability.name:find("Arcana") then + predicte_pseudrandom(predicte_cards, self, predicte_arcana_pack) + elseif self.ability.name:find("Celestial") then + predicte_pseudrandom(predicte_cards, self, predicte_celestial_pack) + elseif self.ability.name:find("Standard") then + predicte_pseudrandom(predicte_cards, self, predicte_standard_pack) + elseif self.ability.name:find("Spectral") then + predicte_pseudrandom(predicte_cards, self, predicte_spectral_pack) + elseif self.ability.name:find("Buffoon") then + predicte_pseudrandom(predicte_cards, self, predicte_buffoon_pack) + elseif self.ability.name:find("Alchemy") then + predicte_pseudrandom(predicte_cards, self, predicte_alchemical_pack) + elseif self.ability.name:find("Oddity") then + predicte_pseudrandom(predicte_cards, self, predicte_oddity_pack) + elseif self.ability.name:find("Colour") then + predicte_pseudrandom(predicte_cards, self, predicte_colour_pack) + elseif self.ability.name:find("Film") and self.ability.name:find("Mega") then + predicte_pseudrandom(predicte_cards, self, predicte_megafilm_pack) + elseif self.ability.name:find("Film") then + predicte_pseudrandom(predicte_cards, self, predicte_film_pack) + elseif self.ability.name:find("Fortune") then + predicte_pseudrandom(predicte_cards, self, predicte_fortune_pack) + elseif self.ability.name:find("Suits") then + predicte_pseudrandom(predicte_cards, self, predicte_suits_pack) + elseif self.ability.name:find("Bonus") then + predicte_pseudrandom(predicte_cards, self, predicte_bonus_pack) + end end end