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Running at too high FPS may cause 'reliable network event overflow' if driving over a certain speed #2

@blattersturm

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@blattersturm

https://forum.cfx.re/t/kicked-due-to-reliable-network-event-overflow-badger-priorities-triggercheck/4794639

Haven't tried to replicate, but the code linked in the post on the bottom of the topic seems weird in that it spams events every frame without any hesitation.

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