Documentation questions. #16
Replies: 4 comments 6 replies
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Yeah some clarification needs to happen and the comment in the code I think is incorrect. The plugin.json version is the "version" of the plugin that MAME doesn't seem to really use for anything and I'm not keeping it in line with the actual release versions. Just leaving it 1.0.0 for simplicity until MAME does something about it. I have tested with Arcade64 but still need to test with MAMEUI. It sounds like the MAMEUI issues regarding the configuration are now working properly, correct? |
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I've spot checked all of the issues that have come up so far with the plugin -- AFAIK SSF plugin v2.1.0 is working correctly with MAMEUI. The configuration process is a bit different than step 3 of the README for regular MAME. (no plugin.ini file, different menu, can't enable the plugin in game-specific .ini because MAMEUI always overwrites the whole file every time by default??!!??, etc.) Anyone who is already familiar with MAMEUI and plugins will have no problem getting SSF up and running.
There are so many MAME forks that it might be better to put the install details for them in a separate file named Scott |
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Good news: NegaMAME works just like mainline MAME with the SSF plugin. Spot checked for the various issues observed in mainline and everything's working the same. Not-so-good news: HBMAME is incompatible with changes made starting in MAME 0.246. - The file rearrangement is incompatible with the design of HBMAME, so it will stay at the 0.245 base, and releases will have an extra digit on the end (currently 0.245.2) https://www.1emulation.com/forums/topic/36739-compiling-has-changed-for-0246-onwards/ The plugin.json version is the "version" of the plugin that MAME doesn't seem to really use for anything and I'm not keeping it in line with the actual release versions. Just leaving it 1.0.0 for simplicity until MAME does something about it.Even if MAME doesn't do anything with release version numbers, please include the release version somewhere in the release files. I know that there are release notes are on GitHub, but there's no release version info in the .zip file. It's going to take a long time for us to update all of the game settings so it would be good to include the release version so users don't have to guess about which version files they currently have installed. Scott |
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As you mentioned in that PR comment, a https://github.com/olivierlacan/keep-a-changelog/blob/main/CHANGELOG.md Scott |
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README.mdsayssrc/startplugin.luasaysREADME.mdmentions that it is compatible with Arcade64, but does not mention MAMEUI.I've tested it with MAME and MAMEUI.
Did someone already test it with Arcade64?
Any other forks we should test like HBMAME (may need to make a separate ssf.txt since the ROMlist is different) or NegaMAME?
plugin.jsonsupposed to be 1.0.0?Might be good to have a file that identifies the version (and new features?) like
version.txt,changelog.txt, or similar.Scott
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