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Rook.java
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126 lines (118 loc) · 2.82 KB
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import java.util.ArrayList;
public class Rook extends Piece{
String pieceType;
public Rook(Player player, String type) {
super(player, type);
pieceType = "Rook";
// TODO Auto-generated constructor stub
}
@Override
public boolean isValid(Square[][] board, int prevX, int prevY, int finX,
int finY) {
Square targetSquare = board[finX][finY];
ArrayList<Square> moves = getPotentialMoves(board, prevX, prevY);
for (Square move : moves) {
if (targetSquare == move) {
return true;
}
}
return false;
}
@Override
public ArrayList<Square> getPotentialMoves(Square[][] board, int prevX, int prevY) {
ArrayList<Square> moves = new ArrayList<Square>();
Square startSquare = board[prevX][prevY];
for (int j = 0; j < 8; j++) {
int incrX = prevX + j;
if (incrX > 7) {
incrX = 7;
}
Piece potentialPiece = board[incrX][prevY].getPiece();
if ((prevX + j > 7) || startSquare == board[prevX + j][prevY]) {
continue;
}
if (potentialPiece == null) {
moves.add(board[prevX + j][prevY]);
} else {
if (potentialPiece.getPlayer() == getPlayer()) {
// Same color piece
break;
} else {
// Enemy Piece
moves.add(board[prevX + j][prevY]);
break;
}
}
}
for (int j = 0; j < 8; j++) {
int decrX = prevX - j;
if (decrX < 0) {
decrX = 0;
}
Piece potentialPiece = board[decrX][prevY].getPiece();
if ((prevX - j < 0) || startSquare == board[prevX - j][prevY]) {
continue;
}
if (potentialPiece == null) {
moves.add(board[prevX - j][prevY]);
} else {
if (potentialPiece.getPlayer() == getPlayer()) {
// Same color piece
break;
} else {
// Enemy Piece
moves.add(board[prevX - j][prevY]);
break;
}
}
}
for (int j = 0; j < 8; j++) {
int incrY = prevY + j;
if (incrY > 7) {
incrY = 7;
}
Piece potentialPiece = board[prevX][incrY].getPiece();
if ((prevY + j > 7) || startSquare == board[prevX][prevY + j]) {
continue;
}
if (potentialPiece == null) {
moves.add(board[prevX][prevY + j]);
} else {
if (potentialPiece.getPlayer() == getPlayer()) {
// Same color piece
break;
} else {
// Enemy Piece
moves.add(board[prevX][prevY + j]);
break;
}
}
}
for (int j = 0; j < 8; j++) {
int decrY = prevY - j;
if (decrY < 0) {
decrY = 0;
}
Piece potentialPiece = board[prevX][decrY].getPiece();
if ((prevY - j < 0) || startSquare == board[prevX][prevY - j]) {
continue;
}
if (potentialPiece == null) {
moves.add(board[prevX][prevY - j]);
} else {
if (potentialPiece.getPlayer() == getPlayer()) {
// Same color piece
break;
} else {
// Enemy Piece
moves.add(board[prevX][prevY - j]);
break;
}
}
}
return moves;
}
public String getPieceType() {
return pieceType;
}
}