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Area: Lusk (Skript)Takes place in the 'skript' module. More specifically in the skript implementation.Takes place in the 'skript' module. More specifically in the skript implementation.Priority: MediumShould be addressed decently soon,Should be addressed decently soon,Status: PlannedPlanned for implementation. Not waiting on other features or changes to be implemented.Planned for implementation. Not waiting on other features or changes to be implemented.Type: BugSomething isn't workingSomething isn't working
Description
Describe the bug
EffAnvilGuiOpen ignores the use of or lists (it uses getAll instead of getArray) and will immediately exit after the first player if force opening a gui to multiple players, just skipping the last two. If the latter is intentional (unclear based on the syntax description), I would suggest clarifying it in the desc and adding a runtime error.
Recreate
Requires 2 players:
command test <player>:
trigger:
force open {anvilgui} to player or arg 1
Use or/and and force/not force to see the various issues with getAll/early exiting
Expected behavior
To use getArray instead of getAll, and to force-open guis to all players returned by the expr
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Area: Lusk (Skript)Takes place in the 'skript' module. More specifically in the skript implementation.Takes place in the 'skript' module. More specifically in the skript implementation.Priority: MediumShould be addressed decently soon,Should be addressed decently soon,Status: PlannedPlanned for implementation. Not waiting on other features or changes to be implemented.Planned for implementation. Not waiting on other features or changes to be implemented.Type: BugSomething isn't workingSomething isn't working
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Accepted