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chapterconfig.go
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80 lines (70 loc) · 2.13 KB
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/*
* chapterconfig.go
*
* Copyright 2018-2021 Dariusz Sikora <dev@isangeles.pl>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*
*/
package flame
import (
"path/filepath"
)
// Struct for chapter configurtion
// values.
type ChapterConfig struct {
ID string
Path string
StartArea string
StartPosX float64
StartPosY float64
StartItems []string
StartSkills []string
StartAttrs int
StartLevel int
}
// FullPath returns path to chapter directory.
func (cc ChapterConfig) FullPath() string {
return filepath.FromSlash(cc.Path)
}
// AreasPath returns path to chapters areas
// directory.
func (cc ChapterConfig) AreasPath() string {
return filepath.Join(cc.FullPath(), "areas")
}
// LangPath returns path to chapter lang directory.
func (cc ChapterConfig) LangPath() string {
return filepath.Join(cc.FullPath(), "lang")
}
// CharactersPath returns path to chapter characters
// directory.
func (cc ChapterConfig) CharactersPath() string {
return filepath.Join(cc.FullPath(), "characters")
}
// ObjectsPath returns path to chapter objects
// directory.
func (cc ChapterConfig) ObjectsPath() string {
return filepath.Join(cc.FullPath(), "objects")
}
// DialogsPath returns path to chapter dialogs directory.
func (cc ChapterConfig) DialogsPath() string {
return filepath.Join(cc.FullPath(), "dialogs")
}
// QuestsPath retruns path to chapter quests directory.
func (cc ChapterConfig) QuestsPath() string {
return filepath.Join(cc.FullPath(), "quests")
}