-
-
Notifications
You must be signed in to change notification settings - Fork 94
Open
Labels
enhancementNew feature or requestNew feature or requestrefactoringBreaking changes - Refactor to a better standardBreaking changes - Refactor to a better standard
Milestone
Description
A thing that really annoys a lot of players is that the crafting functions of our storage system bridges don't provide any information if a job is done, was calculated successfully
We can either track these jobs ourselves and keep a custom object in the bridge like it's currently done in the ME Bridge
Line 39 in 7aa2a76
| private final List<CraftJob> jobs = new CopyOnWriteArrayList<>(); |
Then we can provide functions like getJobs, getJob(itemFilter/JobId)
How we exactly do this is discussable
Metadata
Metadata
Assignees
Labels
enhancementNew feature or requestNew feature or requestrefactoringBreaking changes - Refactor to a better standardBreaking changes - Refactor to a better standard
Type
Projects
Status
In review