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I have an idea. Based on the current map of DV, if there are too many online players, it will cause a lot of train congestion. Can we combine the Remote Dispatch module to open a function specifically for controlling the train operation of the entire map (although we still need to solve the problem of player task system and switch synchronization before implementing this function), but we still hope to develop this function in the future。
我有一个想法,按照DV目前的地图来说,如果在线玩家一多,那将会造成列车大堵车,能否结合RemoteDispatch模组,开放出一个功能,专门用来控制整个地图的列车运行情况(虽然实现这个功能前还需要解决玩家任务系统和道岔同步问题),但还是希望以后能开发出这个功能
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