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[Suggestion]Make the detection range of X-ray effective for both players and mobs. #244

@Mufish-12138

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@Mufish-12138

Currently, the description of X-ray states that mobs can see players through walls, but it doesn't mention the ability to see other mobs. Based on actual testing, it seems this feature is only available for player. Could an option be added so that when enabled, mobs' X-ray vision will target not only players but also other hostile mobs?

Additionally,when the X-ray distance is significantly increased, will it also noticeably raise performance consumption?

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