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Gameplay and Animation rates are incorrect. #4

@ImmutableOctet

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@ImmutableOctet

Both the update rate of the game and the rates of the animations are currently inconsistent and should be resolved.

This may require significant work to fix, especially the gameplay-rate issues. Ideally, everything should be modified to run at either 60 frames per second, or scaled using delta-timing.

Animations in particular have their own system for scaling to higher framerates, so that shouldn't be as big of an issue.

At any rate, this is a pretty big issue, and it should be resolved eventually.

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