-
Notifications
You must be signed in to change notification settings - Fork 13
Open
Description
Hi, I'm new to github, so if I post this in a non-useful way, then let me know and I will remove the post.
There are a number of forks related to this project, but it's difficult to determin what's been done to it, and whats been done to the forks. For this reason I will list a number of things which I feel are important.
- adding a releaase of the enigine, so people can download new versions quickly for testing. It's pain in the ass to compile the engine everytime.
- Finalise the 64bit porting. Many people are happy to help with this. there is no shame in accepting help from others, most of the hard work has already been done, and opening up a little more to the community wont harm you, and it may even increase the speed of the development.
- Add support properly for DX11.
- Change the game ID tag limit to something 4-5 times bigger. this means heavy mods will run better, and people will not experience CTD's when trying to run Warfare games.
- Change the buttons for draging of corpses. SHIFT+F clashes with the looting inventory screen. this is very stupid since buttons 8,9,and 0 do nothing.
- Add multithreading to reduce lag. add support for upto 8 cores if possible, and use other cores for part of the AI. Spread the AI across cores if possible. if the gamers CPU only has 2 cores, then the game should revert back to using the 2 cores. If people have 8 cores, then they should all be used.
- Add Alundios AI.
- Update some of the changes from other projects. there is no shame in this either. the reason the projects are open is so that people can develop their own projects quickly and easily.
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels