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Conflict? #6

@Sir-Stroman

Description

@Sir-Stroman

Getting the following error in my log. Might be an issue with equipment and quickslots mod by RandyKnapp? The chest is the default size (not what is set in config, but otherwise works)

[Message:ChestReloaded.Hooks.Patches.SignClass] Awaken
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ChestReloaded.Hooks.Patches.SignClass.Awake (Sign __instance) (at <4f5d4dfe65674deda19f00036fcddd5b>:0)
(wrapper dynamic-method) Sign.DMD<Sign::Awake>(Sign)
UnityEngine.Object:Instantiate(GameObject)
Player:DMD<Player::SetupPlacementGhost>(Player)
Player:UpdateAvailablePiecesList()
Player:OnInventoryChanged()
Inventory:Changed()
Inventory:DMD<Inventory::AddItem>(Inventory, ItemData)
EquipmentAndQuickSlots.ExtendedInventory:OverrideAddItem(ItemData)
EquipmentAndQuickSlots.Inventory_AddItem2_Patch:Prefix(Inventory, Boolean&, ItemData, Boolean&)
Inventory:DMD<Inventory::AddItem>(Inventory, ItemData)
Humanoid:Pickup(GameObject, Boolean, Boolean)
Player:DMD<Player::AutoPickup>(Player, Single)
Player:DMD<Player::FixedUpdate>(Player)

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