Here's the new DLL, with the console commands fix, updated for 3.03:
IEMod.pw.dll.zip
This should fix the combat crashes, but it breaks custom commands, meaning you can only use normal commands in the vanilla game (without disabling achievements or having to type iroll20s ) . Later down the line I might end up restoring them but for the moment it's not a priority.
I also remade the spells per encounter module, it should work just fine.
If it crashes, please let me know here, I don't look at the nexus page often.
Known issues:
- Drop-down menu options are ''Resolving'' the first time the IEMOD options tab is opened, but fine the 2nd.... not sure how to fix that
- Camera scroll in menus still present
- Sometimes the voices are delayed and you can only start hearing them halfway through
MAKE SURE that you delete the old "Assembly-CSharp.dll.pw.modified" file in your managed folder and manually remove-add the new DLL in patchwork, otherwise it might not recompile it before launching.
Here's the new DLL, with the console commands fix, updated for 3.03:
IEMod.pw.dll.zip
This should fix the combat crashes, but it breaks custom commands, meaning you can only use normal commands in the vanilla game (without disabling achievements or having to type iroll20s ) . Later down the line I might end up restoring them but for the moment it's not a priority.
I also remade the spells per encounter module, it should work just fine.
If it crashes, please let me know here, I don't look at the nexus page often.
Known issues:
MAKE SURE that you delete the old "Assembly-CSharp.dll.pw.modified" file in your managed folder and manually remove-add the new DLL in patchwork, otherwise it might not recompile it before launching.