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Description
Whenever a character picks up an item, it is moved to the inventory of the character where it is most useful (probably subjective but whatever).
- Vendor trash is moved to the character with most bartering.
- Equipment is sorted according to party's attribute scores. Strength weapons to high Str builds etc.
- Scrolls go to the character with Ambidexterous and/or high Int.
- Potions are evenly distributed
- Failing any of the above, the item is moved to the character with highest carry capacity available.
Possible solution: Scoring system to determine the BestFit for a particular item.
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enhancementNew feature or requestNew feature or request