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This repository was archived by the owner on Feb 19, 2020. It is now read-only.
A list of generally used keys would be scanned using GetKeyState and when their state changes call a pawn callback. (Obviously this would be much like OnPlayerKeyStateChange, but without the bitmask of keys.)
Mouse Movement
The mouse position would be repeatedly checked (every 20-50 ms if enabled?) when the mouse is enabled. When it is changed call a pawn callback. OnPlayerClick would still be called on clicks alongside this.