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handling of boundary object for buffering method #6

@dcarver1

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@dcarver1

Currently the boundary object is a world admin layer.
It's not huge but it might be the besting thing being passing to all the clusters.
also I'm not 100% sure how the crop function is going to treat admin boundaries. I'm assuming this layer it to remove any ocean area, but we don't want two objects for one buffer that is in USA and CAN.

Options.

  1. test this if we have a species that has buffers that are crossing boarders.
  2. dissolve the object so that it is effectively a landmass layer rather then a admin layer.
  3. run a intersection with the a buffered bounding box on the point objects and select admins that intersect. Then dissolve the specific admin features and use that layer for the coast line buffer.

I like option 3 because is seems the most generic (though given the project scope I don't think that is such a primary concern) and it would allow a file size reducing the spatial feature that is being packed up and distributed across all the clusters.

  • note option three would put some of the workflow outside of the primary wrapper function.

@akoontz11 Let me know yours thoughts here

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