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virtual-paint.py
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66 lines (56 loc) · 1.88 KB
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import cv2
import numpy as np
frameWidth = 640
frameHeight = 480
cap = cv2.VideoCapture(0)
cap.set(3,frameWidth)
cap.set(4,frameHeight)
cap.set(10,150)
# These color values taken using color-picker.py code
myColors = [[20,134,0,179,255,255],
[112,42,0,132,255,255]]
myColorValues = [[0,255,0],
[102,0,100]]
myPoints = []
def findColor(img,myColors,myColorValues):
imgHSV = cv2.cvtColor(img, cv2.COLOR_BGR2HSV)
count = 0
newPoints = []
for color in myColors:
lower = np.array(color[0:3])
upper = np.array(color[3:6])
mask = cv2.inRange(imgHSV,lower,upper)
x, y = getContours(mask)
cv2.circle(imgResult,(x,y),10,myColorValues[count],cv2.FILLED)
if x != 0 and y != 0:
newPoints.append([x,y,count])
count += 1
# cv2.imshow(str(color[0]), mask)
return newPoints
def getContours(img):
contours, hierarchy = cv2.findContours(img,cv2.RETR_EXTERNAL,cv2.CHAIN_APPROX_NONE)
x, y, w, h = 0,0,0,0
for cnt in contours:
area = cv2.contourArea(cnt)
if area>500:
# cv2.drawContours(imgResult,cnt,-1,(255,0,0),3)
peri = cv2.arcLength(cnt,True)
approx = cv2.approxPolyDP(cnt,0.02*peri,True)
x, y, w, h = cv2.boundingRect(approx)
return x+w//2,y
def drawOnCanvas(myPoints, myColorValues):
for point in myPoints:
cv2.circle(imgResult, (point[0],point[1]), 10, myColorValues[point[2]], cv2.FILLED)
while True:
success, img = cap.read()
imgResult = img.copy()
newPoints = findColor(img,myColors,myColorValues)
if len(newPoints) != 0:
for newP in newPoints:
myPoints.append(newP)
# print(myPoints)
if len(myPoints) != 0:
drawOnCanvas(myPoints, myColorValues)
cv2.imshow("Result",imgResult)
if cv2.waitKey(1) & 0xFF == ord('q'):
break