From 5cddbd79062aa1c2a66dfa1787001be780aa8527 Mon Sep 17 00:00:00 2001 From: Finnboy94 Date: Fri, 3 Jun 2022 09:48:39 +0300 Subject: [PATCH] Added Finnish translation --- fiFI/ACCESSIBILITY.txt | 762 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 762 insertions(+) create mode 100644 fiFI/ACCESSIBILITY.txt diff --git a/fiFI/ACCESSIBILITY.txt b/fiFI/ACCESSIBILITY.txt new file mode 100644 index 0000000..1bfebe7 --- /dev/null +++ b/fiFI/ACCESSIBILITY.txt @@ -0,0 +1,762 @@ +TAG TEXT COMMENT +ACCESSIBILITY_WELCOME_TO_HEARTHSTONE Tervetuloa Hearthstoneen + +ACCESSIBILITY_PRESS_KEY_TO_START Aloita painamalla {0} 0=key e.g. Press Enter to start +ACCESSIBILITY_PRESS_KEY_TO_CONTINUE Jatka painamalla {0} 0=key e.g. Press Enter to continue +ACCESSIBILITY_PRESS_KEY_TO_FINISH Lopeta painamalla {0} 0=key e.g. Press Enter to finish +ACCESSIBILITY_PRESS_KEY_TO_GO_BACK Pääset takaisin painamalla {0} 0=key e.g. Press backspace to go back +ACCESSIBILITY_PRESS_KEY_TO_EXIT Sulje painamalla {0} 0=key e.g. Press Enter to exit +ACCESSIBILITY_PRESS_KEY_ONCE_DONE Kun olet valmis, paina {0} 0=key e.g. Press Enter once you're done + +ACCESSIBILITY_MENU_HELP_NO_BACK_BUTTON Liiku ylä- ja alanuolella. Valitse kohde painamalla {0} 0=Enter key +ACCESSIBILITY_MENU_HELP_WITH_BACK_BUTTON Liiku ylä- ja alanuolella. Valitse kohde painamalla {0}, pääset takaisin painamalla {1} 0=Enter key 1=Backspace key +ACCESSIBILITY_MENU_HORIZONTAL_HELP_NO_BACK_BUTTON Liiku kohteiden välillä vasemmalla ja oikealla nuolella. Voit lukea valinnat ylä- ja alanuolella. Valitse kohde painamalla {0} 0=Enter key +ACCESSIBILITY_MENU_HORIZONTAL_HELP_WITH_BACK_BUTTON Liiku kohteiden välillä vasemmalla ja oikealla nuolella. Voit lukea valinnat ylä- ja alanuolella. Valitse kohde painamalla {0}, pääset takaisin painamalla {1} 0=Enter key 1=Backspace key +ACCESSIBILITY_MENU_OPTION_FORMAT {0} {1} kautta {2} 0=option name 1=option number 2=options count e.g. Options 1 of 2 +ACCESSIBILITY_LIST_NO_ITEMS Ei kohteita + +ACCESSIBILITY_OPTIONS_MENU_TITLE Asetukset +ACCESSIBILITY_OPTIONS_MENU_GRAPHICS_QUALITY_OPTION Kuvanlaatu +ACCESSIBILITY_OPTIONS_MENU_GRAPHICS_RESOLUTION_OPTION Tarkkuus +ACCESSIBILITY_OPTIONS_MENU_ADJUST_VOLUME Muuta äänenvoimakkuutta vasemmalla ja oikealla nuolella +ACCESSIBILITY_OPTIONS_MENU_CHECKBOX_LABEL {0} valintaruutu 0=checkbox name e.g. {Fullscreen} checkbox +ACCESSIBILITY_OPTIONS_MENU_CHECKBOX_CHECKED Valittu +ACCESSIBILITY_OPTIONS_MENU_CHECKBOX_NOT_CHECKED Ei valittu +ACCESSIBILITY_HUB_MAIN_MENU_TITLE Päävalikko +ACCESSIBILITY_HUB_MAIN_MENU_OPTION_GAME_MENU Voit avata valikon painamalla {0}. Kokeile sitä nyt! 0=Esc key +ACCESSIBILITY_HUB_MAIN_MENU_OPTION_SOCIAL_MENU Voit avata kaverivalikon painamalla {0}. Kokeile sitä nyt! 0=F4 key +ACCESSIBILITY_HUB_MAIN_MENU_OPTION_HELP Voit avata ohjeen painamalla {0}. Jos tarvitset näkevän henkilön apua, voit aina painaa {1} poistaaksesi saavutettavuuden käytöstä, jolloin peliä voi ohjata hiirellä. Muista kuitenkin painaa {1} kun haluat saavutettavuuden takaisin 0=Esc key 1=F8 key + +ACCESSIBILITY_GLOBAL_LOADING_GAME Ladataan +ACCESSIBILITY_GLOBAL_CLOSING_GAME Suljetaan +ACCESSIBILITY_GLOBAL_GAME_LOADED Ladattu +ACCESSIBILITY_GLOBAL_LOADING Ladataan +ACCESSIBILITY_GLOBAL_PLEASE_WAIT Odota +ACCESSIBILITY_GLOBAL_CARD kortti +ACCESSIBILITY_GLOBAL_CARD_PLURAL korttia +ACCESSIBILITY_GLOBAL_HERO Sankari +ACCESSIBILITY_GLOBAL_HERO_POWER Supervoima +ACCESSIBILITY_GLOBAL_SECRET {0} secret 0=secret class e.g. {Mage} secret +ACCESSIBILITY_GLOBAL_GAME_SPEED Pelin nopeus {0} 0=current game speed +ACCESSIBILITY_GLOBAL_GAME_SPEED_CANNOT_ADJUST_VS_PLAYERS Et voi muuttaa nopeutta ihmisiä vastaan pelattaessa +ACCESSIBILITY_GLOBAL_NEW_HEARTHSTONE_ACCESS_VERSION_AVAILABLE Hearthstone Accessista on saatavilla uusi versio. Suorita päivittäjä, kun mahdollista, versiossa saattaa olla bugikorjauksia. +ACCESSIBILITY_GLOBAL_CANNOT_DO_THAT Et voi tehdä sitä +ACCESSIBILITY_GLOBAL_SWITCH_FORMAT Vaihda pelimuotoa Used as a menu option for switching between standard, wild and classic +ACCESSIBILITY_GLOBAL_CHOOSE_FORMAT Valitse pelimuoto Used as a menu title for choosing standard, wild or classic + +ACCESSIBILITY_GLOBAL_KEYWORD_CURSED Kirottu + +ACCESSIBILITY_GLOBAL_ACCESSIBILITY_ON Saavutettavuusominaisuudet käytössä Read when F8 is pressed and accessibility is turned on +ACCESSIBILITY_GLOBAL_ACCESSIBILITY_OFF Saavutettavuusominaisuudet pois Read when F8 is pressed and accessibility is turned off +ACCESSIBILITY_GLOBAL_STREAMER_MODE_ON Striimitila päällä Read when Ctrl+Shift+S is pressed and streamer mode is turned on +ACCESSIBILITY_GLOBAL_STREAMER_MODE_OFF Striimitila pois Read when Ctrl+Shift+S is pressed and streamer mode is turned off + +ACCESSIBILITY_FORMATTING_PERIOD . +ACCESSIBILITY_FORMATTING_SENTENCE_ENDING_CHARACTERS .!?; +ACCESSIBILITY_FORMATTING_LIST_SEPARATOR , e.g. the ", " in A, B, C, D and E +ACCESSIBILITY_FORMATTING_LIST_FINAL_SEPARATOR ja e.g. the " and " in A, B, C, D and E + +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_1 1 Languages with grammatical genders can work around using digits and configure text that uses ordinal numbers such as "minion number 1" instead of "first minion" +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_2 2 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_3 3 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_4 4 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_5 5 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_6 6 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_7 7 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_8 8 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_9 9 +ACCESSIBILITY_FORMATTING_ORDINAL_NUMBER_10 10 + +ACCESSIBILITY_INPUT_COMMAND_WITH_MODIFIER_FORMAT Shift + {0} 0=key e.g. Shift + F +ACCESSIBILITY_INPUT_COMMAND_WITH_CTRL_FORMAT Ctrl + {0} 0=key e.g. Ctrl + F + +ACCESSIBILITY_READ_CARD_COST {0} mana 0=card cost +ACCESSIBILITY_READ_CARD_ATK_HEALTH {0} {1} 0=attack 1=health e.g. 3 2 +ACCESSIBILITY_READ_CARD_ATK_DURABILITY {0} {1} 0=attack 1=durability e.g. 1 3 +ACCESSIBILITY_READ_HERO_CARD_ATK {0} attack 0=attack +ACCESSIBILITY_READ_HERO_CARD_HEALTH {0} health 0=health +ACCESSIBILITY_READ_HERO_CARD_ARMOR {0} armor 0=armor +ACCESSIBILITY_READ_CARD_N_COPIES {0} kopiota 0=number of copies +ACCESSIBILITY_READ_COLLECTION_CARD_NAME_GOLDEN {0} - golden 0=card name e.g. {fireball} - golden edition +ACCESSIBILITY_READ_COLLECTION_CARD_NAME_DIAMOND {0} - diamond 0=card name + +ACCESSIBILITY_GAMEPLAY_OPPONENT_TURN Vastustajan vuoro +ACCESSIBILITY_GAMEPLAY_TURN_ENDED Vuoro loppui +ACCESSIBILITY_GAMEPLAY_CARD_IN_ZONE_TRIGGERED {0} täyttyi 0=full card name in zone e.g. {Your second Murloc Raider} triggered +ACCESSIBILITY_GAMEPLAY_PLAYER_CARD_TRIGGERED Sinun {0} täyttyi 0=card name e.g. Your {Psyfiend} triggered +ACCESSIBILITY_GAMEPLAY_OPPONENT_CARD_TRIGGERED Vastustajan {0} täyttyi 0=card name e.g. Your opponent's {Psyfiend} triggered +ACCESSIBILITY_GAMEPLAY_OPPONENT_CARD_TRIGGERED_BIG_CARD Vastustajan {0} täyttyi; {1} 0=card name 1=cardText e.g. Your opponent's {Psyfiend} triggered; {After you cast a Shadow spell, deal 2 damage to each Hero.} +ACCESSIBILITY_GAMEPLAY_PLAYER_PLAYED_CARD pelasit kortin {0} 0=card name e.g. You played {Fireball} +ACCESSIBILITY_GAMEPLAY_PLAYER_PLAYED_CARD_BIG_CARD Pelasit kortin {0}; {1} 0=card name 1=card text e.g. You played {Fireball}; {Deal 6 damage.} +ACCESSIBILITY_GAMEPLAY_OPPONENT_PLAYED_CARD Vastustaja pelasi kortin {0} 0=card name e.g. Your opponent played {Fireball} +ACCESSIBILITY_GAMEPLAY_OPPONENT_PLAYED_CARD_BIG_CARD Vastustaja pelasi kortin {0}; {1} 0=card name 1=card text e.g. Your opponent played {Fireball}; {Deal 6 damage.} +ACCESSIBILITY_GAMEPLAY_PLAYER_SUMMONED_MINION Kutsuit: {0} 0=minion name e.g. You summoned {Raid Leader} +ACCESSIBILITY_GAMEPLAY_PLAYER_SUMMONED_MINION_BIG_CARD Kutsuit: {0}; {1} {2} {3} 0=minion name 1=attack 2=health 3=card text e.g. You summoned {Raid Leader}; {2} {3} {Your other minions have +1 Attack.} +ACCESSIBILITY_GAMEPLAY_OPPONENT_SUMMONED_MINION Vastustaja kutsui: {0} 0=minion name e.g. Your opponent summoned {Raid Leader} +ACCESSIBILITY_GAMEPLAY_OPPONENT_SUMMONED_MINION_BIG_CARD Vastustaja kutsui: {0}; {1} {2} {3} 0=minion name 1=attack 2=health 3=card text e.g. Your opponent summoned {Raid Leader}; {2} {3} {Your other minions have +1 Attack.} +ACCESSIBILITY_GAMEPLAY_PLAYER_TRADED_CARD You traded {0} 0=card name e.g. Vaihdoit kortin {Fire Sale} +ACCESSIBILITY_GAMEPLAY_OPPONENT_TRADED_CARD Vastustaja vaihtoi kortin {0} 0=card name e.g. Your opponent traded {Fire Sale} +ACCESSIBILITY_GAMEPLAY_PLAYER_EQUIPPED_WEAPON Otit käyttöön aseen {0} 0=weapon name e.g. You equipped {Aldrachi Warblades} +ACCESSIBILITY_GAMEPLAY_PLAYER_EQUIPPED_WEAPON_BIG_CARD Otit käyttöön aseen {0}; {1} {2} {3} 0=weapon name 1=attack 2=durability 3=card text e.g. You equipped {Aldrachi Warblades}; {2} {2} {Lifesteal} +ACCESSIBILITY_GAMEPLAY_OPPONENT_EQUIPPED_WEAPON Vastustaja otti käyttöön aseen {0} 0=weapon name e.g. Your opponent equipped {Aldrachi Warblades} +ACCESSIBILITY_GAMEPLAY_OPPONENT_EQUIPPED_WEAPON_BIG_CARD Vastustaja otti käyttöön aseen {0}; {1} {2} {3} 0=weapon name 1=attack 2=durability 3=card text e.g. Your opponent equipped {Aldrachi Warblades}; {2} {2} {Lifesteal} +ACCESSIBILITY_GAMEPLAY_PLAYER_USED_HERO_POWER Käytit voimaa {0} 0=hero power name e.g. You used {Fireblast} +ACCESSIBILITY_GAMEPLAY_PLAYER_USED_HERO_POWER_BIG_CARD Käytit voimaa {0}; {1} 0=hero power name 1=card text e.g. You used {Fireblast}; {Hero Power Deal 1 damage.} +ACCESSIBILITY_GAMEPLAY_OPPONENT_USED_HERO_POWER Vastustaja käytti voimaa {0} 0=hero power name e.g. Your opponent used {Fireblast} +ACCESSIBILITY_GAMEPLAY_OPPONENT_USED_HERO_POWER_BIG_CARD Vastustaja käytti voimaa {0}; {1} 0=hero power name 1=card text e.g. Your opponent used {Fireblast}; {Hero Power Deal 1 damage.} +ACCESSIBILITY_GAMEPLAY_PLAYER_CAST_SECRET Käytit secretin {0} 0=secret name e.g. You cast {Counterspell} +ACCESSIBILITY_GAMEPLAY_PLAYER_CAST_SECRET_BIG_CARD Käytit secretin {0}; {1} 0=secret name 1=card text e.g. You cast {Counterspell}; {Secret: When your opponent casts a spell, Counter it.} +ACCESSIBILITY_GAMEPLAY_OPPONENT_CAST_SECRET Vastustaja käytti secretin 1 {0} secret 0=secret class e.g. Your opponent cast 1 {mage} secret +ACCESSIBILITY_GAMEPLAY_OPPONENT_CAST_N_SECRETS Vastustaja käytti {0} secretiä 0=number of secrets e.g. Your opponent cast {2} secrets +ACCESSIBILITY_GAMEPLAY_PLAYER_DREW_CARD_FROM_EMPTY_DECK Yritit vetää kortin tyhjästä pakasta +ACCESSIBILITY_GAMEPLAY_OPPONENT_DREW_CARD_FROM_EMPTY_DECK Vastustaja yritti vetää kortin tyhjästä pakasta +ACCESSIBILITY_GAMEPLAY_PLAYER_DREW_CARD_BUT_BURNED Vedit yhden {0}, mutta se poltti 0=card e.g. You drew 1 {Fireball} but it burned +ACCESSIBILITY_GAMEPLAY_OPPONENT_DREW_CARD_BUT_BURNED Vastustaja veti yhden {0}, mutta se poltti 0=card e.g. Your opponent drew 1 {Fireball} but it burned +ACCESSIBILITY_GAMEPLAY_ENTITY_ATTACKED {0} iski kohdetta {1} 0=attacker name 1=defender name e.g. {Your Murloc Raider} attacked {your opponent's Hero} +ACCESSIBILITY_GAMEPLAY_ENTITY_ATTACKED_OTHER {0} yritti iskeä {1}, mutta osui kohteeseen {2} 0=attacker name 1=proposed defender name 2=real defender name e.g. {Your Murloc Raider} attempted to attack {your opponent's Hero} but attacked {your opponent's Bloodfen Raptor} instead +ACCESSIBILITY_GAMEPLAY_JOUST_PLAYER_REVEALED_CARD Paljastit {0} maksavan kortin {1} 0=card cost 1=card name e.g. You revealed a 4 cost Fireball +ACCESSIBILITY_GAMEPLAY_JOUST_OPPONENT_REVEALED_CARD Vastustaja paljasti {0} maksavan kortin {1} 0=card cost 1=card name e.g. Your opponent revealed a 4 cost Fireball +ACCESSIBILITY_GAMEPLAY_JOUST_PLAYER_NO_VALID_CARDS Sinulla ei ollut kelpaavaa korttia +ACCESSIBILITY_GAMEPLAY_JOUST_OPPONENT_NO_VALID_CARDS Vastustajalla ei ollut kelpaavaa korttia + +ACCESSIBILITY_GAMEPLAY_PLAYER_TURN_START_READ_MANA Sinulla on {0} manaa 0=mana +ACCESSIBILITY_GAMEPLAY_YOU_GO_FIRST Sinä ensin +ACCESSIBILITY_GAMEPLAY_OPPONENT_GOES_FIRST Vastustaja ensin +ACCESSIBILITY_GAMEPLAY_YOU_START_WITH_N_CARDS Aloitat {0} |4(kortilla,korteilla) 0=number of cards +ACCESSIBILITY_GAMEPLAY_PLAYER_DREW_CARDS Vedit {0} 0=card names e.g. You drew {1 Bloodfen Raptor and 1 Murloc Raider} +ACCESSIBILITY_GAMEPLAY_OPPONENT_DREW_CARDS Vastustaja veti {0} 0=card names e.g. Your opponent drew {1 Bloodfen Raptor and 1 Murloc Raider} +ACCESSIBILITY_GAMEPLAY_PLAYER_DISCARDED_CARDS Heitit pois {0} 0=card names e.g. You discarded {1 Bloodfen Raptor and 1 Murloc Raider} +ACCESSIBILITY_GAMEPLAY_OPPONENT_DISCARDED_CARDS Vastustaja heitti pois {0} 0=card names e.g. Your opponent discarded {1 Bloodfen Raptor and 1 Murloc Raider} +ACCESSIBILITY_GAMEPLAY_YOU_GET_THE_COIN Saat kolikon +ACCESSIBILITY_GAMEPLAY_WAITING_FOR_OPPONENT Odotetaan vastutsajaa +ACCESSIBILITY_GAMEPLAY_QUERY_SUMMON_MINION Kutsutaanko? +ACCESSIBILITY_GAMEPLAY_QUERY_SUMMON_MINION_AT_THE_RIGHT Kutsutaanko oikealle? +ACCESSIBILITY_GAMEPLAY_QUERY_SUMMON_MINION_AT_THE_LEFT Kutsutaanko vasemmalle? +ACCESSIBILITY_GAMEPLAY_QUERY_SUMMON_MINION_BETWEEN Kutsutaanko {0} ja {1} väliin? Summon between {Murloc Raider} and {Bloodfen Raptor}? +ACCESSIBILITY_GAMEPLAY_QUERY_PLAY_CARD Pelataanko kortti? +ACCESSIBILITY_GAMEPLAY_QUERY_TRADE_CARD Vaihdetaanko kortti? +ACCESSIBILITY_GAMEPLAY_QUERY_END_TURN_WHEN_VALID_PLAYS Sinulla on käyttämättömiä mahdollisuuksia. Oletko varma? +ACCESSIBILITY_GAMEPLAY_QUERY_END_TURN_WHEN_CAN_ATK Voit vielä hyökätä. Oletko varma? +ACCESSIBILITY_GAMEPLAY_QUERY_END_TURN_WHEN_CAN_USE_HERO_POWER Voit käyttää voimaa. Oletko varma? +ACCESSIBILITY_GAMEPLAY_SEND_TO_FACE_NO_MINIONS Sinulla ei ole kutsuttuja +ACCESSIBILITY_GAMEPLAY_SEND_TO_FACE_HERO_CANT_BE_ATTACKED Vastustajan sankarin kimppuun ei voi hyökätä +ACCESSIBILITY_GAMEPLAY_SEND_TO_FACE_HERO_CANT_BE_TARGETED Vastustajan sankaria ei voi ottaa kohteeksi +ACCESSIBILITY_GAMEPLAY_SEND_TO_FACE_HERO_NO_VALID_ATTACKERS Mikään kutsutuista ei voi hyökätä vastustajan sankarin kimppuun +ACCESSIBILITY_GAMEPLAY_CHOOSE_TARGET Valitse kohde +ACCESSIBILITY_GAMEPLAY_N_SECONDS_REMAINING {0} |4(sekunti,sekuntia) jäljellä 0=number of seconds e.g. {20} seconds remaining +ACCESSIBILITY_GAMEPLAY_VS_PLAYER_ANNOUNCEMENT Sinua vastaan asettuu {0}, {1} 0=opponent's name 1=opponent's class e.g. You're playing against {GuideDev}, the {Demon Hunter} + +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_PLAYER_HAND_EMPTY Kätesi on tyhjä +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_PLAYER_MINIONS_EMPTY Sinulla ei ole kutsuttuja +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_MINIONS_EMPTY Vastustajalla ei ole kutsuttuja +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_PLAYER_SECRETS_EMPTY Sinulla ei ole secretejä +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_SECRETS_EMPTY Vastustajalla ei ole secretejä +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_SECRETS_COUNT Vastustajalla on {0} |4(secret,secretiä) 0=number of secrets +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_PLAYER_HERO_POWER_EMPTY Sinulla ei ole sankarivoimaa +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_HERO_POWER_EMPTY Vastustajalla ei ole sankarivoimaa +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_PLAYER_WEAPON_EMPTY Sinulla ei ole asetta +ACCESSIBILITY_GAMEPLAY_SEE_ZONE_OPPONENT_WEAPON_EMPTY Vastustajalla ei ole asetta +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_CURRENT_AND_TOTAL Sinulla on {0} kautta {1} manaa 0=current mana 1=total mana +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA Sinulla on {0} manaa 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA Vastustajalla on {0} manaa 0=current and total mana +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HAND Vastustajan käsi. {0} |4(kortti,korttia) 0=number of cards +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_DECK Pakka. {0} |4(kortti,korttia) 0=number of cards +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_DECK Vastustajan pakka. {0} |4(kortti,korttia) 0=number of cards +ACCESSIBILITY_GAMEPLAY_NO_VALID_PLAYS Ei kelpaavia pelaamisia + +ACCESSIBILITY_GAMEPLAY_GAME_OVER_WON Voitit +ACCESSIBILITY_GAMEPLAY_GAME_OVER_LOST Hävisit +ACCESSIBILITY_GAMEPLAY_GAME_OVER_TIED Tasapeli +ACCESSIBILITY_GAMEPLAY_GAME_OVER_GENERIC Peli ohi + +ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_HERO Sankarisi Read when you press v +ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_HERO Vastustajan sankari Read when you press f +ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_HERO_POWER Sankarivoima Read when you press r +ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_HERO_POWER Vastustajan sankarivoima Read when you press Shift+r +ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_WEAPON Ase Read when you press w +ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_WEAPON Vastustajan ase Read when you press Shift+w +ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_HAND Käsi Read when you press c +ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_HAND Vastustajan käsi Read when you press Shift+c +ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_MINIONS Kutsutut Read when you press b +ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_MINIONS Vastustajan kutsutut Read when you press g +ACCESSIBILITY_GAMEPLAY_ZONE_PLAYER_SECRETS Secretit Read when you press s +ACCESSIBILITY_GAMEPLAY_ZONE_OPPONENT_SECRETS Vastustajan secretit Read when you press Shift+s + +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_PLAYER_HAND käteesi e.g. Your opponent's Murloc Raider moved from your opponent's hand to {your hand} +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_OPPONENT_HAND vastustajan käteen e.g. Your Murloc Raider moved to {you opponent's hand} +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_PLAYER_BATTLEFIELD taistelukentällesi e.g. Your Murloc Raider moved from your graveyard to {your battlefield} +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_OPPONENT_BATTLEFIELD vastustajan taistelukentälle e.g. Your Murloc Raider moved from your graveyard to {your battlefield} +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_PLAYER_SECRETS sekreteihisi e.g. Your Ice Block moved from your deck to {your secrets} +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_OPPONENT_SECRETS vastustajan sekreteihin e.g. Your Ice Block moved from your deck to {your opponent's secrets} +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_PLAYER_DECK pakkaasi e.g. Your Fireball moved from {your deck} to your opponent's deck +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_OPPONENT_DECK vastustajan pakkaan e.g. Your Fireball moved from your deck to {your opponent's deck} +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_PLAYER_GRAVEYARD hautausmaaltasi e.g. Your Murloc Raider moved from {your graveyard} to your battlefield +ACCESSIBILITY_GAMEPLAY_DIFF_ZONE_OPPONENT_GRAVEYARD vastustajan hautausmaalta e.g. Your opponent's Murloc Raider moved from {your opponent's graveyard} to your battlefield + +ACCESSIBILITY_GAMEPLAY_MULLIGAN Ensimmäinen veto +ACCESSIBILITY_GAMEPLAY_MULLIGAN_WILL_BE_REPLACED Korvataan +ACCESSIBILITY_GAMEPLAY_MULLIGAN_WILL_NOT_BE_REPLACED Ei korvata +ACCESSIBILITY_GAMEPLAY_MULLIGAN_HELP Käy kortit läpi nuolinäppäimillä. Merkitse korvattavat kortit painamalla {0}. Kun olet valmis, paina {1} 0=spacebar key 1=Enter key +ACCESSIBILITY_GAMEPLAY_MULLIGAN_HELP_WAITING_FOR_GAME_TO_START Peli alkaa pian. odota + +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_KUOLI died Singular and plural are often the same in English +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_DIED KUOLIVAT Singular and plural are often the same in English +ACCESSIBILITY_GAMEPLAY_DIFF_WEAPON_BROKE hajosi +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_TRANSFORMED muuttui: {0} 0=name of the card it transformed into e.g. transformed into 1 {Sheep} +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_TRANSFORMED muuttuivat: {0} 0=name of the card it transformed into e.g. transformed into 1 {Sheep} +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_TOOK_N_DAMAGE sai {0} osumaa 0=damage taken +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_TOOK_N_DAMAGE saivat {0} osumaa 0=damage taken +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_N_DURABILITY {0} kestävyyttä 0=gained/lost durability amount +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_N_ATTACK {0} attack 0=gained/lost attack amount +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_N_HEALTH {0} health 0=gained/lost health amount +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_N_ARMOR {0} armor 0=gained/lost armor amount +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_RECOVERED_N_HEALTH palautui {0} health 0=recovered health +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_RECOVERED_N_HEALTH palautuivat {0} health 0=recovered health +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_INVULNERABLE tuli haavoittumaton +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_INVULNERABLE tulivat haavoittumattomiksi +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_WAS_CURSED kirottiin +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_WERE_CURSED kirottiin +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_SILENCED hiljennettiin +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_SILENCED hiljennettiin +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_DORMANT lepää +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_DORMANT lepäävät +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_NO_LONGER_DORMANT ei enää lepää +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_NO_LONGER_DORMANT eivät enää lepää +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_FROZEN jäätyi +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_FROZEN jäätyivät +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_NO_LONGER_FROZEN ei ole enää jäässä +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_NO_LONGER_FROZEN eivät ole enää jäässä +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_IMMUNE tuli immuuni +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_IMMUNE tulivat immuuneiksi +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_NO_LONGER_IMMUNE ei ole enää immuuni +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_NO_LONGER_IMMUNE eivät ole enää immuuneja +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_MAGNETIC tuli magneettiseksi +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_MAGNETIC tulivat magneettisiksi +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_NO_LONGER_MAGNETIC ei ole enää magneettinen +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_NO_LONGER_MAGNETIC eivät ole enää magneettisia +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_POISONOUS tuli myrkylliseksi +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_POISONOUS tulivat myrkyllisiksi +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_NO_LONGER_POISONOUS ei ole enää myrkyllinen +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_NO_LONGER_POISONOUS eivät ole enää myrkyllisiä +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_BECAME_STEALTHED tuli piilotetuksi +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_BECAME_STEALTHED tulivat piilotetuiksi +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_GAINED_STATS sai {0} 0=stats e.g. gained {taunt, 3 attack and 2 health} +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_GAINED_STATS saivat {0} 0=stats e.g. gained {taunt, 3 attack and 2 health} +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_LOST_STATS menetti {0} 0=stats e.g. lost {taunt, 3 attack and 2 health} +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES_LOST_STATS menettivät {0} 0=stats e.g. lost {taunt, 3 attack and 2 health} + +ACCESSIBILITY_GAMEPLAY_DIFF_ENTITY_SPEECHES_FORMAT {0} {1} 0=entities 1=effect e.g. {Your Hero and your Raid Leader} {took 3 damage} + +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_ENTITY_FULL_NAME Sinun {0} 0=entity name e.g. Your {Raid Leader} +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_ENTITY_FULL_NAME Vastustajan {0} 0=entity name e.g. Your opponent's {Raid Leader} +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_ENTITY_FULL_NAME_IN_LIST Sinun {0} {1} 0=ordinal number 1=entity name e.g. Your {second} {Raid Leader} +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_ENTITY_FULL_NAME_IN_LIST Vastustajan {0} {1} 0=ordinal number 1=entity name e.g. Your opponent's {second} {Raid Leader} +ACCESSIBILITY_GAMEPLAY_DIFF_MULTIPLE_ENTITIES {0} {1} 0=number of entities 1=entity name e.g. {2} {Raid Leader} + +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_EVERYONE kaikki e.g. {everyone} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_EVERYONE_ELSE kaikki muut e.g. {everyone else} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_ALL_MINIONS kaikki kutsutut e.g. {All minions} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_ALL_OTHER_MINIONS kaikki muut kutsutut e.g. {All other minions} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_BOTH_HEROES molemmat sankarit e.g. {Both Heroes} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_ENEMIES kaikki vastustajasi e.g. {Your enemies} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_OTHER_ENEMIES muut vastustajasi e.g. {Your other enemies} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_FRIENDLY_CHARACTERS Ystävälliset hahmot e.g. {Your friendly characters} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_OTHER_FRIENDLY_CHARACTERS Muut ystävälliset hahmot e.g. {Your other friendly characters} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_OPPONENT_MINIONS Vastustajan kutsutut e.g. {Your opponent's minions} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_OTHER_OPPONENT_MINIONS Vastustajan muut kutsutut e.g. {Your other opponent's minions} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_FRIENDLY_MINIONS Kutsumasi e.g. {Your minions} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_OTHER_FRIENDLY_MINIONS Muut kutsumasi e.g. {Your other minions} took 2 damage +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_FRIENDLY_SAME_NAME_ENTITIES Sinun {0} {1} 0=count 1=minion name e.g. Your {2} {Raid Leader} +ACCESSIBILITY_GAMEPLAY_DIFF_GROUP_OPPONENT_SAME_NAME_ENTITIES Vastustajan {0} {1} 0=count 1=minion name e.g. Your opponent's {2} {Raid Leader} + +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_PLAYER_EQUIPPED_WEAPON Sankarisi otti käyttöön aseen {0} 0=weapon name e.g. your Hero equipped 1 {Fiery War Axe} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_OPPONENT_EQUIPPED_WEAPON Vastustajan sankari otti käyttöön aseen {0} 0=weapon name e.g. your opponent's Hero equipped 1 {Fiery War Axe} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_PLAYER_HERO_CHANGED Sankaristasi tuli {0} 0=hero name e.g. your Hero became {Lord Jaraxxus} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_OPPONENT_HERO_CHANGED Vastustajasi sankarista tuli {0} 0=hero name e.g. your opponent's Hero became {Lord Jaraxxus} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_PLAYER_HERO_POWER_CHANGED Sankarivoimastasi tuli {0} 0=hero power name e.g. your Hero Power became {Fireblast} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_OPPONENT_HERO_POWER_CHANGED Vastustajasi sankarivoimasta tuli {0} 0=hero power name e.g. your opponent's Hero Power became {Fireblast} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_ENTITY_RETURNED_TO_PLAYER_HAND palasi käteesi e.g. Your Bloodfen Raptor {returned to your hand} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_MULTIPLE_ENTITIES_RETURNED_TO_PLAYER_HAND palasivat käteesi e.g. Your 2 Bloodfen Raptor {returned to your hand} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_ENTITY_RETURNED_TO_OPPONENT_HAND palasi vastustajasi käteen e.g. Your Bloodfen Raptor {returned to your opponent's hand} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_MULTIPLE_ENTITIES_RETURNED_TO_OPPONENT_HAND palasivat vastustajasi käteen e.g. Your 2 Bloodfen Raptor {returned to your opponent's hand} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_ENTITY_MOVED_FROM_ZONE_TO_ZONE siirtyi kohteesta {0} kohteeseen {1} 0=from zone name 1=to zone name e.g. Your Bloodfen raptor moved from {your hand} to {your opponent's deck} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_MULTIPLE_ENTITIES_MOVED_FROM_ZONE_TO_ZONE siirtyivät kohteesta {0} kohteeseen {1} 0=from zone name 1=to zone name e.g. Your 2 Bloodfen raptor moved from {your hand} to {your opponent's deck} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_ENTITY_MOVED_TO_ZONE siirtyi kohteeseen {0} 0=zone name e.g. Your Bloodfen Raptor moved to {your opponent's deck} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_MULTIPLE_ENTITIES_MOVED_TO_ZONE siirtyivät kohteeseen {0} 0=zone name e.g. Your 2 Bloodfen Raptor moved to {your opponent's deck} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_ENTITY_MOVED_ZONES_GENERIC vaihtoi paikkaa e.g. Your Bloodfen Raptor {moved zones} +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_MULTIPLE_ENTITIES_MOVED_ZONES_GENERIC vaihtoivat paikkaa e.g. Your 2 Bloodfen Raptor {moved zones} + +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_PLAYER_HAND 1 {0} lisättiin käteesi 0=card name e.g. 1 {Murloc Raider} was added to your hand +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_PLAYER_HAND {0} lisättiin käteesi 0=card names e.g. {2 Murloc Raider} were added to your hand +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_OPPONENT_HAND 1 {0} lisättiin vastustajasi käteen 0=card name e.g. 1 {Murloc Raider} was added to your opponent's hand +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_OPPONENT_HAND {0} lisättiin vastustajasi käteen 0=card names e.g. {2 Murloc Raider} were added to your opponent's hand +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_PLAYER_DECK 1 {0} sekoitettiin pakkaasi 0=card name e.g. 1 {Fireball} was shuffled into your deck +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_PLAYER_DECK {0} sekoitettiin pakkaasi 0=card names e.g. {2 Fireball} were shuffled into your deck +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_OPPONENT_DECK 1 {0} sekoitettiin vastustajan pakkaan 0=card name e.g. 1 {Fireball} was shuffled into your opponent's deck +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_OPPONENT_DECK {0} sekoitettiin vastustajan pakkaan 0=card names e.g. {2 Fireball} were shuffled into your opponent's deck +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_PLAYER_BATTLEFIELD 1 {0} kutsuttiin taistelukentällesi 0=card name e.g. 1 {Murloc Raider} was summoned into your battlefield +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_PLAYER_BATTLEFIELD {0} kutsuttiin taistelukentällesi 0=card names e.g. {2 Murloc Raider} were summoned into your battlefield +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_OPPONENT_BATTLEFIELD 1 {0} kutsuttiin vastustajan taistelukentälle 0=card name e.g. 1 {Murloc Raider} was summoned into your opponent's battlefield +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_OPPONENT_BATTLEFIELD {0} kutsuttiin vastustajan taistelukentälle 0=card names e.g. {2 Murloc Raider} were summoned into your opponent's battlefield +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_TAKEN_CONTROL_BY_PLAYER Otit hallintaan {0} 0=card names +ACCESSIBILITY_GAMEPLAY_DIFF_MOVEMENT_CARDS_TAKEN_CONTROL_BY_OPPONENT Vastustaja otti hallintaan{0} 0=card names + +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_SPELL_DAMAGE Sait {0} loitsuvoimaa 0=spell damage +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_LOST_SPELL_DAMAGE Menetit {0} loitsuvoimaa 0=spell damage +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_SPELL_DAMAGE Vastustaja sai {0} loitsuvoimaa 0=spell damage +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_LOST_SPELL_DAMAGE Vastustaja menetti {0} loitsuvoimaa 0=spell damage + +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_MANA Sait {0} manaa 0=amount +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_MANA Vastustaja sai {0} manaa 0=amount +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_MANA_AND_EMPTY_MANA_CRYSTALS Sait {0} manaa ja {1} |4(tyhjän kristallin,tyhjää kristallia) 0=mana gained 1=empty mana crystals gained +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_MANA_AND_EMPTY_MANA_CRYSTALS Vastustaja sai {0} manaa ja {1} |4(tyhjän kristallin,tyhjää kristallia) 0=mana gained 1=empty mana crystals gained +ACCESSIBILITY_GAMEPLAY_DIFF_PLAYER_GAINED_EMPTY_MANA_CRYSTALS Sait {0} |4(tyhjän kristallin,tyhjää kristallia) 0=amount +ACCESSIBILITY_GAMEPLAY_DIFF_OPPONENT_GAINED_EMPTY_MANA_CRYSTALS Vastustaja sai {0} |4(tyhjän kristallin,tyhjää kristallia) 0=amount + +ACCESSIBILITY_GAMEPLAY_SEE_PLAYER_HERO_HELP Katso sankariasi painamalla {0} 0=v key +ACCESSIBILITY_GAMEPLAY_SEE_OPPONENT_HERO_HELP Katso vastustajan sankaria painamalla {0} 0=f key +ACCESSIBILITY_GAMEPLAY_READ_CARDS_HELP Lue kortteja ylä- ja alanuolella +ACCESSIBILITY_GAMEPLAY_CONFIRM_TO_ATTACK_TARGET Iske kohdetta painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_PRESS_ENTER_TO_SUMMON_THIS_MINION Kutsu painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_OPPONENT_TURN_VOICE Vastustaja pelaa +ACCESSIBILITY_GAMEPLAY_CONFIRM_END_TURN_HELP Lopeta vuoro painamalla {0} tai {1}. Peruuta millä tahansa muulla näppäimellä 0=enter key 1=e key +ACCESSIBILITY_GAMEPLAY_SEE_VALID_OPTIONS Liiku valittavien kohteiden välillä painamalla {0} 0=tab key +ACCESSIBILITY_GAMEPLAY_SEE_PLAYER_HAND_HELP Katso kättäsi painamalla {0} 0=c key +ACCESSIBILITY_GAMEPLAY_COUNT_OPPONENT_HAND_HELP Laske vastustajan kädessä olevat kortit painamalla {0} 0=Shift+c keys +ACCESSIBILITY_GAMEPLAY_SEE_PLAYER_MINIONS_HELP Katso kutsumiasi painamalla {0} 0=b key +ACCESSIBILITY_GAMEPLAY_SEE_OPPONENT_MINIONS_HELP Katso vastustajan kutsumia painamalla {0} 0=g key +ACCESSIBILITY_GAMEPLAY_SEE_PLAYER_SECRETS_HELP Katso sekrettejäsi painamalla {0} 0=s key +ACCESSIBILITY_GAMEPLAY_COUNT_OPPONENT_SECRETS_HELP Laske vastustajan sekretit painamalla {0} 0=Shift+s keys +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_WEAPON_HELP Katso asettasi painamalla {0} 0=w key +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_WEAPON_HELP Katso vastustajan asetta painamalla {0} 0=Shift+w keys +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_HERO_POWER_HELP Katso sankarivoimaasi painamalla {0} 0=r key +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_HERO_POWER_HELP Katso vastustajan sankarivoimaa painamalla {0} 0=Shift+r keys +ACCESSIBILITY_GAMEPLAY_COUNT_PLAYER_DECK_HELP Laske pakassasi olevat kortit painamalla {0} 0=d key +ACCESSIBILITY_GAMEPLAY_COUNT_OPPONENT_DECK_HELP Laske vastustajan pakassa olevat kortit painamalla {0} 0=Shift+d keys +ACCESSIBILITY_GAMEPLAY_READ_PLAYER_MANA_HELP Lue manasi painamalla {0} 0=a key +ACCESSIBILITY_GAMEPLAY_READ_OPPONENT_MANA_HELP Lue vastustajan mana painamalla {0} 0=Shift+a key +ACCESSIBILITY_GAMEPLAY_READ_CARD_HELP Lue tämä kortti ylä- ja alanuolella +ACCESSIBILITY_GAMEPLAY_READ_CARD_TOOLTIP_HELP Näet kortin ominaisuudet painamalla {0} 0=i key +ACCESSIBILITY_GAMEPLAY_PLAY_CARD_HELP pelaa kortti painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_TRADE_CARD_HELP Vaihda kortti painamalla {0} 0=t key +ACCESSIBILITY_GAMEPLAY_SUMMON_MINION_HELP Kutsu painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_CHOICE_MODE_HELP Liiku nuolinäppäimillä. Valitse kohde painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_CHOOSE_TARGET_HELP Paina {0} tai tai aluenäppäimiä liikkuaksesi kohteiden välillä. Valitse painamalla {1} tai peruuta painamalla {2} 0=Tab key 1=Enter key 2=Backspace key +ACCESSIBILITY_GAMEPLAY_ATTACK_WITH_MINION_HELP Hyökkää tällä kutsutulla painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_ATTACK_WITH_HERO_HELP Hyökkää sankarillasi painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_USE_HERO_POWER_HELP Käytä sankarivoimaa painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_READ_THROUGH_VALID_TARGETS Liiku kohteiden välillä painamalla {0} 0=Tab key +ACCESSIBILITY_GAMEPLAY_ATTACK_THIS_MINION_HELP Iske tätä kutsuttua painamalla {0} 0=Enter key +ACCESSIBILITY_GAMEPLAY_CANCEL_ATTACK_HELP Peruuta hyökkäys painamalla {0} 0=Backspace key +ACCESSIBILITY_GAMEPLAY_CANCEL_HELP Peruuta painamalla {0} 0=Backspace key +ACCESSIBILITY_GAMEPLAY_SUMMONING_CHOOSE_POSITION_HELP Valitse kutsumispaikka vasemmalla ja oikealla nuolella +ACCESSIBILITY_GAMEPLAY_OPEN_HISTORY_LOG_HELP Avaa historialoki painamalla {0} 0=y key +ACCESSIBILITY_GAMEPLAY_READ_HISTORY_HELP Lue historiaa ylä- ja alanuolella. Voit sulkea historialokin painamalla {0} 0=Backspace key +ACCESSIBILITY_GAMEPLAY_END_TURN_HELP Lopeta vuoro painamalla {0} 0=e key + +ACCESSIBILITY_GAMEPLAY_HISTORY_LOG_EMPTY Mitään ei ole pelattu +ACCESSIBILITY_GAMEPLAY_HISTORY_LOG_ENTRY_FORMAT {2} ; {0} kautta {1} 0=current entry 1=number of entries 2=entry e.g. {5} of {7} {your Hero took 5 damage} +ACCESSIBILITY_GAMEPLAY_HISTORY_LOG_CLOSE Historian luku pysäytetty + +ACCESSIBILITY_GAMEPLAY_SPECIAL_STARTING_PLAYER_BATTLEFIELD Taistelukentälläsi on {0} 0=starting cards e.g. Your battlefield starts with {4 Gates of Theramore} +ACCESSIBILITY_GAMEPLAY_SPECIAL_STARTING_OPPONENT_BATTLEFIELD Vastustajan taistelukentällä on {0} 0=starting cards e.g. Your opponent's battlefield starts with {1 Vicious Bear Trap} + +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_CARD_TIER Taso {0} 0=card tier +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_CARD_COST {0} kultaa 0=card cost +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_RECRUIT_PHASE_START_DESCRIBE Taso {0} ja {1} kultaa 0=tavern tier 1=amount of gold when recruit phase starts e.g. Tavern tier 2 and 5 gold +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_COMBAT_PHASE_START_DESCRIBE Kohtaat tason {0} {1}, jolla on {2} hp ja {3} |4(kutsuttu,kutsuttua) 0=opponent's tavern tier 1=opponent's Hero 2=opponent's Hero health 3=number of opponent minions e.g. You face a tier 3 Chenvaala with 30 Health and 5 minions +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_COMBAT_PHASE_START_DESCRIBE_INCLUDE_ARMOR Kohtaat tason {0} {1}, jolla on {2} hp, {4} armor ja {3} |4(kutsuttu,kutsuttua) 0=opponent's tavern tier 1=opponent's Hero 2=opponent's Hero health 3=number of opponent minions 4=opponent's armor e.g. You face a tier 3 Chenvaala with 30 Health, 2 armor and 5 minions +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_COMBAT_PHASE_START_DESCRIBE_AGAINST_DEAD_PLAYER Kohtaat {0} 0=Kel'Thuzad i.e. dead player with 0 health e.g. You face {Kel'Thuzad} +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_PLAYER_GOLD_CURRENT_AND_TOTAL Sinulla on {0} kautta {1} kultaa 0=current gold 1=total gold +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_PLAYER_GOLD Sinulla on {0} kultaa 0=current and total gold +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_REMAINING_GOLD {0} kultaa jäljellä 0=amount e.g. {3} gold remaining +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_ZONE_MINIONS_FOR_SALE Myynnissä olevat kohteet Read when you press g in the recruit phase +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_SEE_ZONE_MINIONS_FOR_SALE_EMPTY Ei myynnissä olevia kohteita +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_BUY_MINION Osta {0}? 0=minion name e.g. Buy Tarecgosa? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_SELL_MINION Myy {0}? 0=minion name e.g. Sell Tarecgosa? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_FREEZE_TAVERN Jäädytä kapakka? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_FREEZE_TAVERN_FOR_N_GOLD Jäädytä kapakka {0} kullalla? 0=amount e.g. Freeze tavern for 1 gold? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_UNFREEZE_TAVERN Poista kapakan jäädytys? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_REFRESH_TAVERN_FOR_N_GOLD Virkistä kapakka {0} kullalla? 0=amount e.g. Refresh tavern for 1 gold? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_UPGRADE_TAVERN_FOR_N_GOLD Päivitä kapakka {0} kullalla? 0=amount e.g. Upgrade tavern for 3 gold? + +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_MOVE_MINION_TO_LAST_POSITION Siirrä viimeiseksi? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_MOVE_MINION_TO_FIRST_POSITION Siirrä ensimmäiseksi? +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_QUERY_MOVE_MINION_BETWEEN Siirrä {0} ja {1} väliin? Move between {Murloc Raider} and {Bloodfen Raptor}? + +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_LEADERBOARDS_PLAYER_STATS_DEALT_DAMAGE {0} vahinkoa kohteelle {1} 0=damage dealt 1=opponent Hero e.g. Dealt {10} damage to {Millhouse Manastorm} +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_LEADERBOARDS_PLAYER_STATS_TOOK_DAMAGE {0} vahinkoa kohteelta {1} 0=damage taken 1=opponent Hero e.g. Took {10} damage from {Millhouse Manastorm} +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_LEADERBOARDS_PLAYER_STATS_TIED Tasapeli {0} kanssa 0=opponent Hero e.g. Tied with {Millhouse Manastorm} + +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_TAVERN 1 {0} ilmestyy kapakkaan 0=card name e.g. 1 {Murloc Raider} appeared in Bob's Tavern +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_TAVERN {0} ilmestyivät kapakkaan 0=card name e.g. 1 {Murloc Raider} and 2 {Tarecgosa} appeared in Bob's Tavern +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_MOVEMENT_CARD_ADDED_TO_HAND Sait 1 {0} 0=card name e.g. You got 1 {Murloc Raider} +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_MOVEMENT_CARDS_ADDED_TO_HAND Sait {0} 0=card name e.g. You got 1 {Murloc Raider} and 1 {Tarecgosa} +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_BARTENDER_ENTITY_FULL_NAME Baarinpitäjäsi {0} 0=entity name e.g. Your bartender's {Raid Leader} +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_BARTENDER_ENTITY_FULL_NAME_IN_LIST Baarinpitäjäsi {0} {1} 0=ordinal number 1=entity name e.g. Your bartender's {second} {Raid Leader} +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_GROUP_BARTENDER_MINIONS Baarinpitäjäsi kutsutut e.g. {Your bartender's minions} took 2 damage +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_GROUP_OTHER_BARTENDER_MINIONS Muut baarinpitäjäsi kutsutut e.g. {Your other bartender's minions} took 2 damage +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_DIFF_GROUP_BARTENDER_SAME_NAME_ENTITIES Baarinpitäjäsi {0} {1} 0=count 1=minion name e.g. Your bartender's {2} {Raid Leader} + +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_COMBAT_PHASE_ENDED_PLAYER_WON Voitit, jäljellä {0} |4(kutsuttu,kutsuttua) e.g. You won with {2} surviving minions +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_COMBAT_PHASE_ENDED_OPPONENT_WON Vastustaja voitti, jäljellä {0} |4(kutsuttu,kutsuttua) e.g. Your opponent won with {2} surviving minions +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_COMBAT_PHASE_ENDED_N_PLAYERS_DIED {0} |4(pelaaja,pelaajaa) kuoli e.g. {2} players died +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_COMBAT_PHASE_ENDED_N_PLAYERS_REMAINING {0} |4(pelaaja,pelaajaa) jäljellä e.g. {2} players remaining +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_PLAYER_BUDDY_METER Sankarikaveri {0}% 0=buddy meter progress e.g. Buddy Meter {45}% +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_ZONE_HERO_BUDDY Sankarikaveri + +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_PLAYER_GOLD_HELP Lue kulta painamalla {0} 0=a key +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_TAVERN_INFORMATION_HELP Lue kapakain tiedot painamalla {0} 0=t key +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_HERO_BUDDY_HELP Lue sankarikaverin tiedot painamalla {0} 0=d key +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_NEXT_OPPONENT_STATS_HELP Lue seuraavan vastustajan tiedot painamalla {0} 0=n key +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_LEADERBOARD_HELP Lue sijoitukset painamalla {0} 0=l key +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_MY_STATS_HELP lue omat tiedot painamalla {0} 0=m key +ACCESSIBILITY_BATTLEGROUNDS_GAMEPLAY_READ_RACES_IN_GAME_HELP Lue pelin rodut painamalla {0} 0=o key + +ACCESSIBILITY_UI_POPUP Ponnahduskikkuna +ACCESSIBILITY_UI_REWARDS_TITLE Palkkiot +ACCESSIBILITY_UI_UNKNOWN_POPUP Tätä ponnahdusikkunaa ei ole vielä tehty saavutettavaksi. Kysy apua näkevältä +ACCESSIBILITY_UI_UNKNOWN_DIALOG Tätä valintaikkunaa ei ole vielä tehty saavutettavaksi. Pyydä apua näkevältä + +ACCESSIBILITY_UI_ALERT_POPUP_TITLE Hälytys + +ACCESSIBILITY_UI_REWARD_SCROLL_HELP Liiku palkkioiden välillä nuolinäppäimillä + +ACCESSIBILITY_UI_QUEST_NOTIFICATION_POPUP_HELP Lue tehtävät nuolinäppäimillä + +ACCESSIBILITY_UI_WELCOME_QUESTS_HELP Lue |4(tehtävä,tehtävät) nuolinäppäimillä + +ACCESSIBILITY_UI_REWARD_TITLE Sait palkkion! +ACCESSIBILITY_UI_REWARD_HELP Lue palkkio nuolinäppäimillä + +ACCESSIBILITY_UI_RANKED_INTRO_POPUP Uusi järjestelmä on täällä! Voit lukea siitä lisää onlinessa + +ACCESSIBILITY_UI_RANKED_BONUS_STARS_POPUP Menestyksesi edellisellä kaudella tuotti sinulle {0} tähden bonuksen! 0=star bonus amount + +ACCESSIBILITY_UI_RECONNECT_HELPER_DIALOG_TITLE Yhdistä uudelleen valintaikkuna + +ACCESSIBILITY_UI_SEASON_END_DIALOG_RANK_EARNED {0} on päättynyt. Pääsit tasolle {1} 0=season name 1=rank name e.g. {July 2021 season} has ended. You achieved the rank of {Diamond 1} +ACCESSIBILITY_UI_SEASON_END_DIALOG_CHEST_EARNED Olet ansainnut arkun +ACCESSIBILITY_UI_SEASON_END_DIALOG_CHEST_EARNED_HELP Avaa painamalla {0} 0=Enter key +ACCESSIBILITY_UI_SEASON_END_DIALOG_SEASON_WELCOME {0} on alkanut! 0=season name e.g. The {August 2021 season} has begun! +ACCESSIBILITY_UI_SEASON_END_DIALOG_REDUCED_WELCOME Uusi kausi on alkanut! +ACCESSIBILITY_UI_SEASON_END_DIALOG_REMINDER_CHEST Voita {0} peliä tällä kaudella saadaksesi arkun 0=number of games +ACCESSIBILITY_UI_SEASON_END_DIALOG_REMINDER_CARDBACK Voita {0} peliä tällä kaudella saadaksesi sen korttien takaosan 0=number of games + +ACCESSIBILITY_UI_CARD_LIST_POPUP_HELP Lue kortit nuolinäppiimillä + +ACCESSIBILITY_UI_CHEST_REWARD_DISPLAY_TITLE palkintoarkut ponnahdusikkuna +ACCESSIBILITY_UI_CHEST_REWARD_DISPLAY_HELP Avaa arkku painamalla {0} 0=Enter key + +ACCESSIBILITY_UI_REWARD_BOXES_DISPLAY_TITLE Sait {0} |4(palkkiopaketin,palkkiopakettia)! +ACCESSIBILITY_UI_REWARD_BOXES_DISPLAY_HELP Avaa palkkiot nuolinäppäimillä ja painamalla {0} 0=Enter key + +ACCESSIBILITY_UI_QUEST_NO_NAME_XP_ONLY {0} XP tehtävä 0=xp rewarded by quest. Note: these quests don't have a name +ACCESSIBILITY_UI_QUEST_REWARD_DESCRIPTION Palkkio: {0} 0=rewards e.g. Rewards {2 cards and 1 card pack from recent expansions} +ACCESSIBILITY_UI_QUEST_REWARD_CHOOSE_ONE_DESCRIPTION palkkio yksi seuraavista: {0} 0=possible rewards e.g. Rewards 1 of {2 card packs from recent expansions, 2 cards and 2 hero skins} + +ACCESSIBILITY_UI_QUEST_LOG_NO_QUESTS Sinulla ei ole tehtäviä +ACCESSIBILITY_UI_QUEST_LOG_ABANDON_QUEST Hylkää painamalla {0} 0=a key +ACCESSIBILITY_UI_QUEST_LOG_REROLL_QUEST Vaihda painamalla {0} 0=r key + +ACCESSIBILITY_UI_TRACK_REWARD_LEVEL_UP Pääsit tasolle {0} 0=track reward level e.g. You've reached level {3} +ACCESSIBILITY_UI_TRACK_REWARD_XP_GAIN Olet saanut {0} XP 0=XP gained e.g. You've gained {50} XP +ACCESSIBILITY_UI_TRACK_REWARD_XP_GAIN_FROM_QUEST Olet saanut {0} XP tehtävän suorittamisesta 0=xp rewarded by quest e.g. You've gained {1500} XP for completing a quest + +ACCESSIBILITY_UI_RANK_CHANGE_UI_CURRENT_RANK Tällä hetkellä olet {0} 0=rank name e.g. You are currently Bronze 10 +ACCESSIBILITY_UI_RANK_CHANGE_UI_NEW_RANK Nyt olet {0} 0=rank name e.g. You are now Diamond 1 +ACCESSIBILITY_UI_RANK_CHANGE_UI_CURRENT_STARS Sinulla on {0} kautta {1} |4(tähti,tähteä) 0=current stars 1=star slots e.g. You have {1} out of {3} stars +ACCESSIBILITY_UI_RANK_CHANGE_UI_EARNED_STARS Olet ansainnut {0} |4(tähden,tähteä) 0=number of stars earned e.g. You've earned {1} star +ACCESSIBILITY_UI_RANK_CHANGE_UI_LOST_STARS Olet menettänyt {0} |4(tähden,tähteä) 0=number of stars lost e.g. You've lost {1} star +ACCESSIBILITY_UI_RANK_CHANGE_UI_STAR_BONUS_MULT Tähtibonus! Kertaa {0} 0=star bonus e.g. Star bonus! Times {4} +ACCESSIBILITY_UI_RANK_CHANGE_UI_WIN_STREAK_MULT Voittobonus! Kertaa {0} 0=win streak bonus e.g. Win Streak bonus! Times {2} + +ACCESSIBILITY_UI_BATTLEGROUNDS_RATING_CHANGE_INCREASED Arvosi nousi {0} 0=rating increase e.g. Your rating increased by 50 +ACCESSIBILITY_UI_BATTLEGROUNDS_RATING_CHANGE_DECREASED Arvosi laski {0} 0=rating decrease e.g. Your rating decreased by 50 +ACCESSIBILITY_UI_BATTLEGROUNDS_RATING_CHANGE_NEW_RATING Arvosi on nyt {0} 0=new rating e.g. Your rating is now 1337 +ACCESSIBILITY_UI_BATTLEGROUNDS_RATING_NO_CHANGE Arvosi on edelleen {0} 0=rating e.g. Your rating is still 1337 +ACCESSIBILITY_UI_BATTLEGROUNDS_MULLIGAN_PLAYERS_READY {0} {1} pelaajasta valmiina 0=number of players ready 1=total number of players e.g. {5} out of {8} players ready + +ACCESSIBILITY_UI_REWARD_TYPE_REWARD_PACKAGE Palkkiopaketti +ACCESSIBILITY_UI_REWARD_TYPE_ONE_CARD_PACK 1 korttipakka +ACCESSIBILITY_UI_REWARD_TYPE_ONE_CARD 1 kortti +ACCESSIBILITY_UI_REWARD_TYPE_ONE_CARD_BACK 1 korttien takaosa +ACCESSIBILITY_UI_REWARD_TYPE_ONE_MOUNT 1 ratsastaja +ACCESSIBILITY_UI_REWARD_TYPE_ONE_MINI_SET 1 mini-setti +ACCESSIBILITY_UI_REWARD_TYPE_UNKNOWN 1 tuntematon palkinto +ACCESSIBILITY_UI_REWARD_N_TICKETS {0} |4(lippu,lippua) 0=number of tickets +ACCESSIBILITY_UI_REWARD_MINI_SET_WITH_N_CARDS Mini-set, jossa {0} korttia 0=number of cards +ACCESSIBILITY_UI_REWARD_N_ARCANE_ORBS {0} arcade orb 0=amount +ACCESSIBILITY_UI_REWARD_N_ARCANE_DUST {0} arcane dust 0=amount +ACCESSIBILITY_UI_REWARD_N_CARD_PACKS {0} |4(korttipakka,korttipakkaa) 0=amount +ACCESSIBILITY_UI_REWARD_N_GOLD {0} kultaa 0=amount +ACCESSIBILITY_UI_REWARD_CARD_FROM_CLASS {0} |4(kopio,kopiota) 1 {1} kortista 0=number of copies 1=class e.g. {2} copies of 1 {mage} card +ACCESSIBILITY_UI_REWARD_CORE_CARD_FROM_CLASS {0} |4(kopio,kopiota) keskeisestä {1} kortista 0=number of copies 1=class e.g. {2} copies of 1 core {mage} card +ACCESSIBILITY_UI_REWARD_GOLDEN_HERO Golden {0} 0=Hero name e.g. Golden Jaina Proudmoore +ACCESSIBILITY_UI_REWARD_CLASS_HERO {0} Sankari 0=class e.g. Mage Hero +ACCESSIBILITY_UI_REWARD_CLASS_UNLOCK_PROGRESS {0} {1} sankarista avattu 0=number of unlocked Heroes 1=total number of Heroes +ACCESSIBILITY_UI_REWARD_CARD {0} |4(,kopiota) kortista 0=number of copies +ACCESSIBILITY_UI_REWARD_N_HERO_SKINS {0} |4(Hero skin,Hero skins) 0=amount +ACCESSIBILITY_UI_REWARD_N_CARD_BACKS {0} |4(korttipakan takaosa,korttipakan takaosaa) 0=amount +ACCESSIBILITY_UI_REWARD_N_ARENA_TICKETS {0} |4(Areenalippu,Areenalippua) 0=amount +ACCESSIBILITY_UI_REWARD_N_RUNESTONES {0} |4(riimukivi,riimukiveä) 0=amount +ACCESSIBILITY_UI_REWARD_N_ADVENTURES {0} |4(seikkailu,seikkailua) 0=amount +ACCESSIBILITY_UI_REWARD_N_TAVERN_BRAWL_TICKETS {0} |4(Tavern Brawl lippu,Tavern Brawl lippua) 0=amount +ACCESSIBILITY_UI_REWARD_N_CUSTOM_COINS {0} |4(kolikko,kolikkoa) 0=amount +ACCESSIBILITY_UI_REWARD_XP_BOOST {0}% XP lisäys 0=amount +ACCESSIBILITY_UI_REWARD_N_MINI_SETS {0} |4(Mini-setti,Mini-settiä) 0=amount +ACCESSIBILITY_UI_REWARD_N_BATTLEGROUNDS_HERO_SKINS {0} |4(Battlegrounds Hero skin,Battlegrounds Hero skins) 0=amount +ACCESSIBILITY_UI_REWARD_N_BATTLEGROUNDS_GUIDE_SKINS {0} |4(Battlegrounds guide skin,Battlegrounds guide skins) 0=amount + +ACCESSIBILITY_UI_SOCIAL_MENU_NAME Kaverivalikko +ACCESSIBILITY_UI_SOCIAL_BATTLETAG_COPIED_TO_CLIPBOARD BattleTag kopioitu leikepöydälle +ACCESSIBILITY_UI_SOCIAL_CHAT_MESSAGE_RECEIVED Viesti henkilöltä {0}: {1} 0=sender name 1=message e.g. Message from {Player}: {Hello} +ACCESSIBILITY_UI_SOCIAL_CHAT_MESSAGE_SENT Viesti henkilölle {0}: {1} 0=receiver name 1=message e.g. Message to {Player}: {Hello} +ACCESSIBILITY_UI_SOCIAL_CHAT_TYPE_MESSAGE_PROMPT Kirjoita viesti +ACCESSIBILITY_UI_SOCIAL_CHAT_SEND_MESSAGE Lähetä viesti + +ACCESSIBILITY_UI_REWARDS_TRACK_READ_LEVEL Lue nykyinen taso +ACCESSIBILITY_UI_REWARDS_TRACK_CLAIM_REWARDS Avaa {0} |4(palkkio,palkkiota) 0=number of rewards e.g. Claim {5} rewards +ACCESSIBILITY_UI_REWARDS_TRACK_CLAIM_REWARDS_NO_REWARDS Olet jo avannut palkkiot tälle tasolle + +ACCESSIBILITY_UI_SHOP_READ_GOLD Lue kulta +ACCESSIBILITY_UI_SHOP_BUY_PACKS Osta pakkoja +ACCESSIBILITY_UI_SHOP_BUY_MINI_SETS Osta mini-settejä +ACCESSIBILITY_UI_SHOP_BUY_HERO_SKINS Osta Hero skinejä +ACCESSIBILITY_UI_SHOP_BUY_BUNDLES Osta paketteja +ACCESSIBILITY_UI_SHOP_BUY_OTHERS Osta muita +ACCESSIBILITY_UI_SHOP_ITEM_READ_DESCRIPTION Lue kuvaus +ACCESSIBILITY_UI_SHOP_ITEM_BUY_FOR_N_GOLD Osta {0} kullalla 0=amount e.g. Buy for {100} gold +ACCESSIBILITY_UI_SHOP_ITEM_GET_FOR_FREE Hanki ilmaiseksi Some items in the shop are free +ACCESSIBILITY_UI_SHOP_READ_CARDS Lue kortit +ACCESSIBILITY_UI_SHOP_READ_CARDS_HELP Lue kortit nuolinäppäimillä +ACCESSIBILITY_UI_SHOP_PURCHASE_COMPLETE_GOLD_REMAINING {0} kultaa jälljellä 0=amount e.g. {150} gold remaining + +ACCESSIBILITY_SCREEN_GO_BACK Takaisin + +ACCESSIBILITY_SCREEN_FATAL_ERROR_SCREEN_TITLE Vakava virhe + +ACCESSIBILITY_SCREEN_END_GAME_SCREEN_HERO_LEVEL_UP Sankari pääsi tasolle {0} 0=level + +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURER_SCREEN_TITLE Valitse seikkailu +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURER_SCREEN_HERO_CHOSEN_HELP Aloita painamalla {0} tai mene takaisin painamalla {1} 0=Enter key 1=Backspace key + +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_TITLE Seikkailu +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_ADVENTURE_MENU_TITLE Seikkailuvalikko +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_ADVENTURE_MENU_PLAY_OPTION Pelaa +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_ADVENTURE_MENU_READ_DECK_OPTION Lue pakka +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_ADVENTURE_MENU_RETIRE_OPTION Antaudu +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_WAITING_FOR_VO_HELP Odotetaan äänen loppumista +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_READING_DECK_HELP Lue kortit nuolinäppäimillä +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_CANT_READ_DECK Et voi lukea pakkaasi tässä seikkailussa +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_ADVENTURE_COMPLETE Seikkailu läpäisty +ACCESSIBILITY_SCREEN_ADVENTURE_SCREEN_PROGRESS_MESSAGE Vastustaja {0} kautta {1} 0=current opponent number 1=number of opponents + +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_TITLE Valitse seikkailu +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_MENU_BOOK_OF_HEROES_OPTION Sankareiden kirja +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_TITLE Valitse vastustajan vaikeustaso +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_NORMAL_OPTION Normaali +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_DIFFICULTY_MENU_EXPERT_OPTION Vaikea +ACCESSIBILITY_SCREEN_CHOOSE_ADVENTURE_SCREEN_PRACTICE_CHOOSE_EXPERT_LOCKED Sinun täytyy voittaa kaikki normaalin tason vastustajat + +ACCESSIBILITY_SCREEN_CHOOSE_OPPONENT_MENU_UNDEFEATED_OPPONENT_LABEL Ei voitettu + +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_BROWSE_COLLECTION Selaa kerättyjä +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK Muokkaa pakkaa +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_DELETE_DECK Poista pakka +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_RECIPE_OWNED_CARDS_COUNT Omistat {0} {1} kortista 0=number of owned cards in deck recipe 1=number of cards in deck e.g. {20} of {30} cards owned +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_RECIPE_CHOOSE_HELP Luo valmis pakka tällä valinnalla painamalla {0} tai valitse eri pakka painamalla {1} 0=Enter key 1=Backspace key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CUSTOM_DECK_CHOOSE_HELP Luo muokattu pakka painamalla {0} tai valitse valmiista painamalla {1} 0=Enter key 1=Backspace key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_MENU_ADD_CARDS_OPTION Lisää kortteja +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_MENU_SEE_DECK_OPTION Katso pakkaa +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_MENU_SEE_DECK_OPTION_EMPTY_DECK Pakkasi on tyhjä +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_CARDS_IN_DECK {0} kautta {1} korttia 0=number of cards in deck 1=max number of cards in deck e.g. {10} of {30} cards in deck +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_COLLECTION_HELP Lue kortteja nuolinäppäimillä. Vaihda luokkaa painamalla {0}. 0=Tab key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_COLLECTION_FILTERS_HELP Suodata manan määrällä numeronäppäimillä. Voit etsiä kortteja painamalla {0}. 0=ctrl+f +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_COINS_HELP Lue kolikot nuolinäppäimillä ja painamalla {0}. 0=Enter key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_CARD_BACKS_HELP Lue korttipakkojen takaosat painamalla nuolinäppäimiä ja {0}. 0=Enter key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_READ_HERO_SKINS_HELP Lue hero skinit painamalla nuolinäppäimiä ja {0}. 0=Enter key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_ADD_CARD_HELP Lisää kortteja painamalla {0} 0=Enter key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_REMOVE_CARD_HELP Poista kortteja painamalla {0} 0=Enter key +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_EDIT_DECK_RENAME_DECK_PROMPT Anna pakalle uusi nimi +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_SEARCH_PROMPT Anna etsittävä teksti +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_MANA_FILTER_ON {0} manasuodatus päällä {0} mana crystal filter e.g. {7+} mana filter on +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_MANA_FILTER_OFF Manasuodatus pois +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CHANGE_SET Vaihda tyyppiä Used for changing between standard cards, wild cards, united in stormwind, etc. +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_FAVORITE_HERO_SKIN_SET Oletus hero skin asetettu Spoken after setting a new favorite Hero Skin +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_FAVORITE_CARD_BACK_SET Oletustakaosa asetettu Spoken after setting a new favorite Card Back +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_FAVORITE_COIN_SET Oletuskolikko asetettu Spoken after setting a new favorite Coin + +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_CRAFT_CARDS Luo kortteja +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_READ_DUST Lue Arcane Dust +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_MASS_DISENCHANT_FOR_N_DUST Tuhoa {0} |4(ylimääräinen kortti,ylimääräistä korttia), {1} Arcane Dust 0=number of extra cards 1=amount of dust e.g. Disenchant 5 extra cards for {100} Arcane Dust +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_READ_CARD Lue kortti +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_READ_RELATED_CARD Lue liittyvä kortti +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_READ_FLAVOR Lue tyyppi +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_CRAFT_CARD_FOR_N_DUST Luo: {0} Arcane Dust 0=amount of dust e.g. Craft for {100} Arcane Dust +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_DISENCHANT_CARD_FOR_N_DUST Tuhoa: saat {0} Arcane Dust 0=amount of dust e.g. Disenchant to gain {100} Arcane Dust +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_CRAFT_CARD_ERROR_NOT_ENOUGH_DUST Ei tarpeeksi Arcane Dust +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_CRAFT_CARD_ERROR_CARD_LIMIT_REACHED Et voi luoda enempää kopioita tästä kortista +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_CRAFT_CARD_DONE Kortti luotu +ACCESSIBILITY_SCREEN_COLLECTION_MANAGER_CRAFTING_DISENCHANT_DONE Tuhottu + +ACCESSIBILITY_SCREEN_PACK_OPENING_OPEN_CARDS_HELP Paljasta kortteja nuolilla ja painamalla {0} 0=Enter key +ACCESSIBILITY_SCREEN_PACK_OPENING_NO_CARD_PACKS Sinulla ei ole takaosia + +ACCESSIBILITY_SCREEN_HEARTHSTONE_RANKED_READ_RANK Lue nykyinen taso +ACCESSIBILITY_SCREEN_HEARTHSTONE_RANKED_READ_RANK_CURRENT_STARS {0} kautta {1} |4(tähti,tähteä) 0=current stars 1=star slots e.g. {1} out of {3} stars +ACCESSIBILITY_SCREEN_HEARTHSTONE_RANKED_READ_RANK_CURRENT_STAR_BONUS {0} tähden bonus 0=current star bonus e.g. {2} star bonus + +ACCESSIBILITY_SCREEN_BATTLEGROUNDS_READ_STATS Lue statsit +ACCESSIBILITY_SCREEN_BATTLEGROUNDS_OPTIONS_NARRATE_ATTACKS Lue hyökkäykset taisteluosassa + +ACCESSIBILITY_TOAST_QUEST_PROGRESS_TOAST_TITLE Tehtävän edistyminen +ACCESSIBILITY_TOAST_QUEST_PROGRESS_TOAST_PROGRESS Edistyminen: {0} kautta {1} 0=current progress 1=total + +ACCESSIBILITY_TOAST_QUEST_TOAST_TITLE Teit tehtävän + +ACCESSIBILITY_TUTORIAL_LOADING_TUTORIAL Avataan ohjetta +ACCESSIBILITY_TUTORIAL_WELCOME_BACK Tervetuloa takaisin +ACCESSIBILITY_TUTORIAL_DEFEATED_HOGGER Voitit Hoggerin +ACCESSIBILITY_TUTORIAL_DEFEATED_MILLHOUSE Voitit Millhouse Manastormin +ACCESSIBILITY_TUTORIAL_DEFEATED_CHO Voitit Lorewalker Cho'n +ACCESSIBILITY_TUTORIAL_DEFEATED_MUKLA Voitit King Muklan +ACCESSIBILITY_TUTORIAL_DEFEATED_NESINGWARY Voitit Hemet Nesingwaryn +ACCESSIBILITY_TUTORIAL_DEFEATED_ILLIDAN Voitit Illidan Stormragen +ACCESSIBILITY_TUTORIAL_NEXT_HOGGER Seuraava vastustaja: Hogger +ACCESSIBILITY_TUTORIAL_NEXT_MILLHOUSE Seuraava vastustaja: Millhouse Manastorm +ACCESSIBILITY_TUTORIAL_NEXT_CHO Seuraava vastustaja: Lorewalker Cho +ACCESSIBILITY_TUTORIAL_NEXT_MUKLA Seuraava vastustaja: King Mukla +ACCESSIBILITY_TUTORIAL_NEXT_NESINGWARY Seuraava vastustaja: Hemet Nesingwary +ACCESSIBILITY_TUTORIAL_NEXT_ILLIDAN Seuraava ja viimeinen vastustaja: Illidan Stormrage + +ACCESSIBILITY_TUTORIAL_NARRATOR_INTRO Opetan sinulle hieman peliä käymällä läpi kuusi harjoitusottelua +ACCESSIBILITY_TUTORIAL_NARRATOR_HELP_KEYS Jos tarvitset apua, paina {0}. Voit painaa sitä milloin vain. 0=F1 key +ACCESSIBILITY_TUTORIAL_NARRATOR_INTRO_END Okei, aloitetaan +ACCESSIBILITY_TUTORIAL_FREE_STARTING_PACK Tässä perus korttipakka. Avaa se painamalla {0} 0=Enter key +ACCESSIBILITY_TUTORIAL_NICE_WORK Hienoa työtä +ACCESSIBILITY_TUTORIAL_NICE_JOB Hienoa työtä +ACCESSIBILITY_TUTORIAL_NICE_ONE Mahtavaa +ACCESSIBILITY_TUTORIAL_GOOD_JOB Hyvää työtä +ACCESSIBILITY_TUTORIAL_YOU_GOT_IT Onnistuit! +ACCESSIBILITY_TUTORIAL_REMEMBER_HOW_TO_DO_IT Muistatko, miten se tehdään? +ACCESSIBILITY_TUTORIAL_REMEMBER_HOW_TO_DO_THAT Muistatko, miten tämä tehdään? +ACCESSIBILITY_TUTORIAL_TRY_IT_OUT Koeta sitä! +ACCESSIBILITY_TUTORIAL_ALL_RIGHT Selvä! +ACCESSIBILITY_TUTORIAL_LETS_LEARN_HOW Opetellaanpa se +ACCESSIBILITY_TUTORIAL_CAN_YOU_DO_IT Osaatko tehdä sen? +ACCESSIBILITY_TUTORIAL_THINK_YOU_CAN_DO_IT Luuletko osaavasi sen? +ACCESSIBILITY_TUTORIAL_GOT_IT Selvä +ACCESSIBILITY_TUTORIAL_NO_ENDTURN_HP Ei vielä! Käytä sankarivoimaasi. Paina {0} 0=r key + +ACCESSIBILITY_TUTORIAL_HOGGER_START Ensimmäinen vastustajasi on Hogger. Sinä olet Jaina Proudmoore -niminen maagi +ACCESSIBILITY_TUTORIAL_HOGGER_FORCE_CARD_READ Use the up and down arrow keys to read this card first +ACCESSIBILITY_TUTORIAL_HOGGER_SUMMON_MINION_FIRST Summon the minion you just got first +ACCESSIBILITY_TUTORIAL_HOGGER_FORCE_LOOK_AT_OPPONENT_MINIONS_FIRST Use {0} and the arrow keys to read your opponent's minions first 0=g key +ACCESSIBILITY_TUTORIAL_HOGGER_2_0 When a turn starts, you always begin by drawing a card from your deck. Let's see the one we just drew +ACCESSIBILITY_TUTORIAL_HOGGER_2_1 Press {0} to look at the cards in your hand 0=c key +ACCESSIBILITY_TUTORIAL_HOGGER_2_2 Ok, so... This card is a minion named Murloc Raider +ACCESSIBILITY_TUTORIAL_HOGGER_2_2B Minions are creatures that you can summon onto the battlefield to fight for your Hero +ACCESSIBILITY_TUTORIAL_HOGGER_2_2D This one costs 1 mana to summon and has 2 attack and 1 health +ACCESSIBILITY_TUTORIAL_HOGGER_2_3 Let's start by summoning this minion +ACCESSIBILITY_TUTORIAL_HOGGER_2_4 Press {0} to do so 0=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_2_5 Press {0} to confirm or {1} to cancel 0=Enter key 1=Backspace key +ACCESSIBILITY_TUTORIAL_HOGGER_2_6 Minions must wait a turn to attack once they're summoned, so we have nothing left to do +ACCESSIBILITY_TUTORIAL_HOGGER_3_0 Your opponent's minion attacked your Hero so you took some damage +ACCESSIBILITY_TUTORIAL_HOGGER_3_1 Let's see how much health we have left +ACCESSIBILITY_TUTORIAL_HOGGER_3_2 Use the up and down arrow keys to read your hero card +ACCESSIBILITY_TUTORIAL_HOGGER_3_2_HELP Use {0} and the arrow keys to find out how much health your Hero has 0=v key +ACCESSIBILITY_TUTORIAL_HOGGER_3_3 If your Hero runs out of health, you lose. 28 health is still plenty though +ACCESSIBILITY_TUTORIAL_HOGGER_3_4 Let's look at your opponent's hero now. Press {0} 0=f key +ACCESSIBILITY_TUTORIAL_HOGGER_3_5 Can you find how much health he has? +ACCESSIBILITY_TUTORIAL_HOGGER_3_5_HELP Use the up and down arrow keys to read your opponent's hero card +ACCESSIBILITY_TUTORIAL_HOGGER_3_6 Once your opponent's Hero runs out of health, you win +ACCESSIBILITY_TUTORIAL_HOGGER_3_7 Let's carry on +ACCESSIBILITY_TUTORIAL_HOGGER_4_1 Looks like you got another minion. Can you summon this one yourself? +ACCESSIBILITY_TUTORIAL_HOGGER_4_1_HELP Use {0} and {1} to summon your minion 0=c key 1=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_4_2 When you already have minions on the battlefield, you can use the left and right arrow keys to select where the new minion will be placed +ACCESSIBILITY_TUTORIAL_HOGGER_4_4 You now have two minions on the battlefield. This one was just summoned so it must wait a turn to attack +ACCESSIBILITY_TUTORIAL_HOGGER_4_5 Let's learn how to navigate the battlefield +ACCESSIBILITY_TUTORIAL_HOGGER_4_6 Use the left and right arrow keys to navigate your minions +ACCESSIBILITY_TUTORIAL_HOGGER_4_6_HELP Use {0} and the arrow keys to navigate your summoned minions 0=b key +ACCESSIBILITY_TUTORIAL_HOGGER_4_8 Let's look at your opponent's minions now. Press {0} to do so 0=g key +ACCESSIBILITY_TUTORIAL_HOGGER_4_9 Can you read this minion by yourself? +ACCESSIBILITY_TUTORIAL_HOGGER_4_9_HELP Use the up and down arrow keys to read your opponent's minions +ACCESSIBILITY_TUTORIAL_HOGGER_4_10 Let's try to attack this minion now +ACCESSIBILITY_TUTORIAL_HOGGER_4_11 Select the Murloc Raider you summoned last turn +ACCESSIBILITY_TUTORIAL_HOGGER_4_11_HELP Use {0} to get to your minion and {1} to launch an attack 0=b key 1=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_4_12 Press {0} to attack with this minion 0=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_4_13 Can you attack your opponent's minion? +ACCESSIBILITY_TUTORIAL_HOGGER_4_13_HELP Use {0} and {1} to attack your opponent's minion 0=g key 1=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_4_16 Both minions had 2 attack and 1 health so they killed each other +ACCESSIBILITY_TUTORIAL_HOGGER_4_17 Your other minion is still exhausted so there's nothing left to do. Remember how to end your turn? +ACCESSIBILITY_TUTORIAL_HOGGER_6_1 Looks like you got another minion +ACCESSIBILITY_TUTORIAL_HOGGER_6_2 This means you have two possible options right now +ACCESSIBILITY_TUTORIAL_HOGGER_6_3 You can either summon the minion you just got, or use the one you summoned last turn to launch an attack +ACCESSIBILITY_TUTORIAL_HOGGER_6_4 One way to do this would be using keys such as {0} to look at your hand or {1} to look at your summoned minions 0=c key 1=b key +ACCESSIBILITY_TUTORIAL_HOGGER_6_5 However, there's an easier way to do it +ACCESSIBILITY_TUTORIAL_HOGGER_6_6 Press {0} 0=Tab key +ACCESSIBILITY_TUTORIAL_HOGGER_6_7 You're now looking at your first option, which would be to summon the minion you just got +ACCESSIBILITY_TUTORIAL_HOGGER_6_8 Try pressing {0} again 0=Tab key +ACCESSIBILITY_TUTORIAL_HOGGER_6_9 You're now looking at your second option, which would be to attack with the minion you summoned last turn +ACCESSIBILITY_TUTORIAL_HOGGER_6_10 You can always use {0} to go through your valid options, so make sure to remember this key! 0=key +ACCESSIBILITY_TUTORIAL_HOGGER_6_12 Alright. Let's begin by summoning the minion we just got +ACCESSIBILITY_TUTORIAL_HOGGER_6_12_HELP Use {0} or {1} and {2} to summon your minion 0=Tab key 1=c key 2=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_6_13 Let's try to attack with our other minion now +ACCESSIBILITY_TUTORIAL_HOGGER_6_13_HELP Use {0} or {1} to find your minion and {2} to launch an attack 0=Tab key 1=b key 2=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_6_14 You now have another choice to make. You can either attack one of your opponent's minions, or your opponent's hero himself +ACCESSIBILITY_TUTORIAL_HOGGER_6_15 You can either use {0} to go through your valid targets or select your target directly using {1} or {2} 0=Tab key 1=g key 2=f key +ACCESSIBILITY_TUTORIAL_HOGGER_6_16 Go ahead and choose a target to attack +ACCESSIBILITY_TUTORIAL_HOGGER_6_16_HELP Use {0} and {1} to launch an attack 0=Tab key 1=Enter key +ACCESSIBILITY_TUTORIAL_HOGGER_6_21 We're ready to end our turn! +ACCESSIBILITY_TUTORIAL_HOGGER_8_1 I'll let you continue playing by yourself. Just let me know if you need anything + +ACCESSIBILITY_TUTORIAL_MILLHOUSE_SEE_MANA_HELP Press {0} at any time to see how much mana you have 0=a key + +ACCESSIBILITY_TUTORIAL_CHO_1 This Voodoo Doctor healed your opponent's Hero +ACCESSIBILITY_TUTORIAL06_HELP_02 When minions fight each other, they both take damage + +ACCESSIBILITY_TUTORIAL_MUKLA_START In this game, you'll see some cards with abilities you haven't seen before +ACCESSIBILITY_TUTORIAL_MUKLA_START_B If you run into something you don't understand when reading a card such as Charge or Taunt, press {0} to get more information 0=i key +ACCESSIBILITY_TUTORIAL_MUKLA_START_C Press {0} whenever you're ready to start 0=Enter key +ACCESSIBILITY_TUTORIAL_MUKLA_TAUNT_HELP This gorilla your opponent just summoned has an ability named Taunt +ACCESSIBILITY_TUTORIAL_MUKLA_TAUNT_HELP_B Minions with Taunt must always be killed before you can attack anyone else +ACCESSIBILITY_TUTORIAL_MUKLA_TAUNT_HELP_C Taunt is an important ability as it can be used to protect your Hero + +ACCESSIBILITY_TUTORIAL_HEMET_HERO_POWER_HELP From now on, your Hero and your opponent's Hero will normally have a Hero Power +ACCESSIBILITY_TUTORIAL_HEMET_HERO_POWER_HELP_B Every Hero has its own Hero Power and you can use it once per turn +ACCESSIBILITY_TUTORIAL_HEMET_HERO_POWER_HELP_C You can always press {0} to see your Hero Power and {1} to see your opponent's Hero Power 0=hero power key 1=opponent hero power key + +ACCESSIBILITY_TUTORIAL05_HELP_03 This fight is totally not fair. Blame the terrible game designers +ACCESSIBILITY_TUTORIAL05_HELP_04 Your Taunt minions can protect you from attacks! +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP It looks like your opponent equipped a weapon +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP_B Weapons are special cards which can be equipped by heroes +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP_C Each weapon has some attack and some durability +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP_D Once equipped, heroes can attack other characters during their turn +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP_E Your opponent equipped Warglaive of Azzinoth: a weapon with 2 attack and 2 durability +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP_F This means your opponent's Hero will have 2 attack during his turn, and will be able to attack any of your characters +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP_G Mages don't often use weapons, but you'll be able to play with some later on once you've unlocked other classes +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_EQUIPPED_HELP_H You can press {0} at any time to see your weapon or {1} to see your opponent's one 0=weapon key 1=opponent weapon key +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_DURABILITY_HELP Hear that sound? Weapons lose durability every time their Hero attacks +ACCESSIBILITY_TUTORIAL_ILLIDAN_WEAPON_DURABILITY_HELP_B Once they reach 0 durability, they break and the Hero can no longer attack + +ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME Jokainen normaali ottelu alkaa vetovaiheella +ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_B Tässä vaiheessa molemmat voivat vaihtaa jonkun tai kaikki kolmesta ensimmäisestä kortista +ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_C Käytä nuolia tai {0} korteissa liikkumiseen 0=Tab key +ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_D Jos haluat korvata jonkin korteista, paina {0} 0=Spacebar key +ACCESSIBILITY_IN_GAME_TUTORIAL_MULLIGAN_FIRST_TIME_E Kun olet valinnut korvattavat kortit, vedä uudet ja aloita peli painamalla {0} 0=Enter key + +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_TUTORIAL_OVERRIDE Osta minioneita painamalla {0} ja {1}. 0=g key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGBUY_BODY_TUTORIAL_OVERRIDE Osta minioneita painamalla {0} ja {1}. Ne maksavat 3 kultaa. Rakenna armeija ja tuhoa vihollisesi! 0=g key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_TUTORIAL_OVERRIDE Myy minioneita painamalla {0} ja {1}. 0=b key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_DRAGSELL_BODY_TUTORIAL_OVERRIDE Myy minioneita baarinpitäjällesi painamalla {0} ja {1}. Se vapauttaa tilaa ja saat 1 kultaa! 0=b key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_MINION_MOVE_TUTORIAL_OVERRIDE Järjestä minionit uudelleen painamalla {0} ja {1} 0=b key 1=Space key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_MINION_UPGRADE_TAVERN_TUTORIAL_OVERRIDE Päivitä tavernan taso painamalla {0} ja {1} 0=u key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_REFRESH_TUTORIAL_OVERRIDE Vaihda ostettavia minioneita painamalla {0} ja {1} 0=r key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_FREEZE_TUTORIAL_OVERRIDE Voit jäädyttää minionit, jolloin ne näkyvät myös seuraavalla vuorolla, painamalla {0} ja {1}. 0=f key 1=Enter key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_READ_TIME_REMAINING Näet jäljellä olevan ajan painamalla {0}! e key +ACCESSIBILITY_BATTLEGROUNDS_TUTORIAL_SUMMON_MINION_HELP Kutsu minioneita painamalla {0} ja {1}. 0=c key 1=Enter key + +ACCESSIBILITY_INPUT_KEY_OVERRIDE_Return Enter Optional. Overrides the Return key to be read as Enter by TTS +ACCESSIBILITY_INPUT_KEY_OVERRIDE_A a Optional. Overrides the A key to be read as eh by TTS +ACCESSIBILITY_INPUT_KEY_OVERRIDE_I i Optional. Overrides the I key to be read as eye by TTS