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PUPPYPRINT_DEBUG crashes upon loading into a real course (3.0 only) #882

@gheskett

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@gheskett

Seems like maybe some sort of memory-related conflict was introduced here? This is far from an ideal crash message.

Interestingly, the castle grounds audio is still playing post-crash.

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    blockerThis MUST be resolved before the feature branch can be merged.bugSomething isn't workingcriticalExtremely important issue or feature / highest priority

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