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On Startup in the Unity Editor Downloading doesn't complete #22

@ChaseCarthen

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@ChaseCarthen

The initial modelruns.xml needed from the Virtual Watershed in a case where the cache does not exist and on the first startup of Unity may not download initially. In order to grab the first set of files you need to press the start button multiple times until it goes through. There is some Unity editor magic that we are unaware of at this time.

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