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CursorUpgradeButton.cs
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69 lines (53 loc) · 2.51 KB
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using System;
using BTD_Mod_Helper.Api.Components;
using Il2CppInterop.Runtime.Attributes;
using UnityEngine;
namespace BloonsClicker;
[RegisterTypeInIl2Cpp(false)]
public class CursorUpgradeButton : MonoBehaviour
{
public CursorUpgradeButton(IntPtr ptr) : base(ptr)
{
}
[HideFromIl2Cpp]
public CursorUpgrade Upgrade { get; set; } = null!;
public ModHelperButton ModHelperButton { get; set; } = null!;
public ModHelperImage PurchasedCheckmarkImage { get; set; }
public ModHelperImage LockedImage { get; set; }
public void UpdateLockState()
{
LockedImage.SetActive(false);
PurchasedCheckmarkImage.SetActive(false);
if(!UpgradeMenu.IsAvailable(Upgrade))
LockedImage.SetActive(true);
if (UpgradeMenu.PurchasedUpgrades[Upgrade.Path] >= Upgrade.Tier)
{
PurchasedCheckmarkImage.SetActive(true);
LockedImage.SetActive(false);
}
}
public static CursorUpgradeButton Create(CursorUpgrade upgrade, ModHelperPanel panel)
{
var button = panel.AddButton(new Info(upgrade.Name, 400), VanillaSprites.UpgradeContainerBlue, new Action(() =>
{
UpgradeMenu.UpdateSelectionPanel(upgrade);
}));
var glow = button.AddImage(new Info("SelectedGlow", 450), VanillaSprites.SmallRoundGlowOutline);
glow.SetActive(false);
button.AddImage(new Info("Icon", 300), upgrade.IconReference.guidRef);
var purchasedCheckmark = button.AddImage(new Info("PurchasedCheckmark", 150,150, new Vector2(.2f, .8f)), VanillaSprites.TickGreenIcon);
var locked = button.AddImage(new Info("Locked", 400), VanillaSprites.UpgradeContainerGrey);
locked.Image.color = new Color(0.5697f,0.5993f,0.6981f, 0.7412f);
locked.AddImage(new Info("Lock", 200), VanillaSprites.LockIcon);
button.AddText(new Info("Name", 400, 100, new Vector2(.5f, .1f)), upgrade.DisplayName);
var modHelperButton = button;
var cursorUpgradeButton = modHelperButton.gameObject.AddComponent<CursorUpgradeButton>();
cursorUpgradeButton.PurchasedCheckmarkImage = purchasedCheckmark;
cursorUpgradeButton.LockedImage = locked;
cursorUpgradeButton.Upgrade = upgrade;
cursorUpgradeButton.ModHelperButton = modHelperButton;
UpgradeMenu.UpgradeButtons.Add(upgrade, cursorUpgradeButton);
cursorUpgradeButton.UpdateLockState();
return cursorUpgradeButton;
}
}